Sounds a bit extreme but here me out:
- A competitive gamemode for let's say skywars would be really fun. Something like how FPS games follow. Let's take this for example, A game of Ranked Bedwars where once you win you get a number of selective amount of points. Let's say if recieved 500 Points after playing loads of matches, you recieve the rank "Silver" or something like that. Following with this, if you lose, you lose points resulting in losing ranks if points are too low. Following this would be amazing but sounds like a really, really big update for cubecraft. This could also be like, If you get upto a very high rank, you get cool cosmedics so players are even more hyped up for playing to earn things.
Let me know what you think of this. The Chain of Command/Ranks could be:
- Bronze
- Silver
- Gold
- Platinum
- Diamond
- Godly
(Of course just an example)
- A competitive gamemode for let's say skywars would be really fun. Something like how FPS games follow. Let's take this for example, A game of Ranked Bedwars where once you win you get a number of selective amount of points. Let's say if recieved 500 Points after playing loads of matches, you recieve the rank "Silver" or something like that. Following with this, if you lose, you lose points resulting in losing ranks if points are too low. Following this would be amazing but sounds like a really, really big update for cubecraft. This could also be like, If you get upto a very high rank, you get cool cosmedics so players are even more hyped up for playing to earn things.
Let me know what you think of this. The Chain of Command/Ranks could be:
- Bronze
- Silver
- Gold
- Platinum
- Diamond
- Godly
(Of course just an example)