Hey guys,
So I (and lots of others) loved the map Mushrooms, mainly because the knockback mushroom was lots of fun. Yes, it's OP but it fits the map perfectly and if you know your opponents (can) have the mushroom, you can pick out tactical places to fight.
I get why the mushroom was removed from the map. However, I'm creating this topic to see if we can re-introduce the knockback mushroom. Yes, it was OP, but the main reason it was OP was because you could get it for just 2 emeralds.
Let's give another example; in Under da Sea, we have the Sharpness VI sword. This sword is also OP, but because it costs 6 emeralds there is no simple way to get the sword. You have to farm at mid for a longer time in order to get the sword, thus fighting a lot of players (usually) so after all it's difficult to get away with 6 emeralds.
Why don't we just do the same with the knockback mushroom? Make the price around 6-10 emeralds and maybe even restrict the mushroom to OP gamemode only. This will bring a lot of fun of the map back, while removing the OP part of the knockback mushroom for the biggest part (by making it way more expensive and restrict it to OP gamemode only).
What do you guys think? :)
Let me know and please vote for the poll.
Thanks!
So I (and lots of others) loved the map Mushrooms, mainly because the knockback mushroom was lots of fun. Yes, it's OP but it fits the map perfectly and if you know your opponents (can) have the mushroom, you can pick out tactical places to fight.
I get why the mushroom was removed from the map. However, I'm creating this topic to see if we can re-introduce the knockback mushroom. Yes, it was OP, but the main reason it was OP was because you could get it for just 2 emeralds.
Let's give another example; in Under da Sea, we have the Sharpness VI sword. This sword is also OP, but because it costs 6 emeralds there is no simple way to get the sword. You have to farm at mid for a longer time in order to get the sword, thus fighting a lot of players (usually) so after all it's difficult to get away with 6 emeralds.
Why don't we just do the same with the knockback mushroom? Make the price around 6-10 emeralds and maybe even restrict the mushroom to OP gamemode only. This will bring a lot of fun of the map back, while removing the OP part of the knockback mushroom for the biggest part (by making it way more expensive and restrict it to OP gamemode only).
What do you guys think? :)
Let me know and please vote for the poll.
Thanks!