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Do you want this to get changed?


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    12

Axyy

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Oct 18, 2016
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Hey everyone,

Let's get straight to the point. When playing on Bedrock's MinerWare, I find the minigame "Dodge Anvils" way too hard.
On Java, it's a lot easier than on Bedrock, especially for people playing on their phones.

I barely see players winning this minigame, on the screenshot you can see that I'm the only one.


Translation: Dyltjee is the only one to win this round.
f5PdRX6.png

So my suggestion is to reduce the anvils, it will make it easier for players on a phone or console.
 

ItzEnd3r

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Aug 18, 2019
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Hey everyone,

Let's get straight to the point. When playing on Bedrock's MinerWare, I find the minigame "Dodge Anvils" way too hard.
On Java, it's a lot easier than on Bedrock, especially for people playing on their phones.

I barely see players winning this minigame, on the screenshot you can see that I'm the only one.


Translation: Dyltjee is the only one to win this round.
f5PdRX6.png

So my suggestion is to reduce the anvils, it will make it easier for players on a phone or console.
I understand, but I think that the game is supposed to be hard, If we make every game easier until everyone can do them the game will be easy and boring.
 

Axyy

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Oct 18, 2016
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I understand, but I think that the game is supposed to be hard, If we make every game easier until everyone can do them the game will be easy and boring.
I rarely see anyone winning the game, which makes it less fun for those playing on another device.

I agree, it shouldn't be all-easy but I just think this one is too hard compared to other minigames.

For example:
Sneaking, just a minigame where you have to sneak, nothing else. Most of the time 2 to 4 people win this one while you just have to sneak. Imagine how hard it is for them to dodge all these anvils and it's even harder than on the Java edition.
 

_The13thDoctor_

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Jul 23, 2016
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I rarely see anyone winning the game, which makes it less fun for those playing on another device.

I agree, it shouldn't be all-easy but I just think this one is too hard compared to other minigames.

For example:
Sneaking, just a minigame where you have to sneak, nothing else. Most of the time 2 to 4 people win this one while you just have to sneak. Imagine how hard it is for them to dodge all these anvils and it's even harder than on the Java edition.

Whenever I get it, whether I'm on PC or iPhone I always win, it's very easy to win, you just got to play it smart and not move too much.
 
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Axyy

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Whenever I get it, whether I'm on PC or iPhone I always win, it's very easy to win, you just got to play it smart and not move too much.
Well, you might win it because you've found a solution to that. I think the majority of the players don't know the solution to win the mini-game, I think it'd make it more fun for them if there are less anvils, which makes the game slightly easier.

btw: I'm not having trouble with the mini-game either, so I know where you coming from but, I just rarely see people winning this so I wanted to help them a little. :)
 

_The13thDoctor_

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Well, you might win it because you've found a solution to that. I think the majority of the players don't know the solution to win the mini-game, I think it'd make it more fun for them if there are less anvils, which makes the game slightly easier.

btw: I'm not having trouble with the mini-game either, so I know where you coming from but, I just rarely see people winning this so I wanted to help them a little. :)

You could say anything is to difficult and ask for it to be changed and then it's too easy, no challenge, and lame. There is a strategy to win that game effective 100% but you gotta know it, once you know it, your good.
 
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Axyy

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Oct 18, 2016
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You could say anything is to difficult and ask for it to be changed and then it's too easy, no challenge, and lame. There is a strategy to win that game effective 100% but you gotta know it, once you know it, your good.
I personally don't think reducing anvils would make the lame, I do agree on the no challenge part although, I think it's still too hard for young children on other devices than PC.

Players like you really don't want this to be changed because it takes away the challenge and I get that. So, another solution to fix this for players who are not as experienced with the game as you might be: https://www.cubecraft.net/threads/minerware-new-mode.230929/
(There currently is not even a game voting option on Bedrock while there is one on Java)
 

TeamTMS

Well-Known Member
Jul 26, 2019
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Hi there,
I totally agree with this. I have never actually won a game of "Dodge Anvils" on MinerWare, so it would be much easier if there were fewer anvils to dodge. I wouldn't say it's harder on mobile devices though, because the buttons still make you go directly in the direction you want to go, but I get where you're coming from. They could either reduce the amount of anvils that drop or reduce the amount of time the Microgame takes, because I have been very close to winning it a few times.
Anyways, thanks for your suggestion, +1 :).
 
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GHSpaghetti

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Dec 23, 2019
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I play on Xbox and I don't see the issue with that minigame as I seem to be able to win it 90% of the time (I use a controller), however, I find there is a huge issue when it comes to the minigame "Hide Under Block". There are so many arrows on screen that it lags the game to the point that it's basically luck whether you win or lose that minigame, please fix this as i don't feel there is a need to have so many arrows on the screen.
 
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