Hi, I really like Layer spleef but I found at least 2 things that would make the game more enjoyable.
1, Cubelets
I won at least 50 full runs of layer spleef but I don't seem to have got ANY cubelets at all. We should get a cubelet at least every second full game, because those games are an hour long! I think Parkour Minigame was a lot better in this kind of statistics.
2, Rejoin
Now that cubecraft made LONG,1 hour long games, I would really enjoy a rejoin command.
Now this could even be a bug report, but when I change MC's volume (not the master but the subvolumes), I always get kicked when I'm in a game for 'Sending too many packets'. This doesnt happen in any lobbies though. This issue happens neither on Mineplex or Hypixel. You're Cubecraft, come on! (I tested this with 1.11.2 and 1.12 and the forge versions of them, only happens with forge, but still!) Screenshot:
Rejoin would also come in handy in this situation:
So rejoin would avoid these kinds of server errors at least, even if they do happen. It Should be restricted a little bit though, so like only people who disconnected with a server side error message or some kind of network error could rejoin. This would avoid rage quitters to do it.
Thanks for reading my ideas, have a good day and comment if you liked them!
1, Cubelets
I won at least 50 full runs of layer spleef but I don't seem to have got ANY cubelets at all. We should get a cubelet at least every second full game, because those games are an hour long! I think Parkour Minigame was a lot better in this kind of statistics.
2, Rejoin
Now that cubecraft made LONG,1 hour long games, I would really enjoy a rejoin command.
Now this could even be a bug report, but when I change MC's volume (not the master but the subvolumes), I always get kicked when I'm in a game for 'Sending too many packets'. This doesnt happen in any lobbies though. This issue happens neither on Mineplex or Hypixel. You're Cubecraft, come on! (I tested this with 1.11.2 and 1.12 and the forge versions of them, only happens with forge, but still!) Screenshot:
Rejoin would also come in handy in this situation:
So rejoin would avoid these kinds of server errors at least, even if they do happen. It Should be restricted a little bit though, so like only people who disconnected with a server side error message or some kind of network error could rejoin. This would avoid rage quitters to do it.
Thanks for reading my ideas, have a good day and comment if you liked them!
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