Hello,
I'm suggesting that you should have the ability to report anyone from your last lobby or game within 1minute of leaving it. I often find reproting in the game is very hard,
-Take for example seeing an inapropriate name or skin in layer spleef last second of the waiting time at the top, you either choose to report and die or you choose to let them get away, this shouldn't be the way its handled. At the end of the day the skin or name or the player needs to be removed from the network and just having those extra few seconds after you've finished the game to report them would be in the best interest of cubecraft and its players.
-Another example is when I'm in duels and see a hacker, hackers kill very fast and often leave straight after they kill you making reporting hackers in duels next to impossible, from my experience.
there are more reasons but I think these are the main ones... I just suggest a helpful minute extra of time to report players in your different lobby/game. It shouldn't be too much of a problem imo
I'm suggesting that you should have the ability to report anyone from your last lobby or game within 1minute of leaving it. I often find reproting in the game is very hard,
-Take for example seeing an inapropriate name or skin in layer spleef last second of the waiting time at the top, you either choose to report and die or you choose to let them get away, this shouldn't be the way its handled. At the end of the day the skin or name or the player needs to be removed from the network and just having those extra few seconds after you've finished the game to report them would be in the best interest of cubecraft and its players.
-Another example is when I'm in duels and see a hacker, hackers kill very fast and often leave straight after they kill you making reporting hackers in duels next to impossible, from my experience.
there are more reasons but I think these are the main ones... I just suggest a helpful minute extra of time to report players in your different lobby/game. It shouldn't be too much of a problem imo