Hello! I had many games now where I see someone hack, like KillAura or Fly or something. Then I get into a fight or something like that. When the fight is over, most of the time the hacker left the game. Then when I try to /report it says that the username could not be found. Like comeone... Why can't I report someone that isn't in my game ANYMORE? He litteraly just was. I think hackers are aware of this, because once they die or the game ends, they INSTANTLY leave. This needs to be fixed, because right now, /report is worthless...
So what I think the solution could be:
- Obviously they can't just make it that you can report anyone, because people would make a lot of false random reports with random usernames
So, I think they should, in some way, store the playernames that the match began with, up until the end of the match (maybe like a minute after the match so you have time) so that it doesn't matter if a player leaves.
If this gets added, it won't matter if hackers leave/die/disconnect. Because, for the whole match, the /report command 'thinks' the hacker is still in the game. It would make the /report command much more efficiënt and helpfull for players and staff.
So what I think the solution could be:
- Obviously they can't just make it that you can report anyone, because people would make a lot of false random reports with random usernames
So, I think they should, in some way, store the playernames that the match began with, up until the end of the match (maybe like a minute after the match so you have time) so that it doesn't matter if a player leaves.
If this gets added, it won't matter if hackers leave/die/disconnect. Because, for the whole match, the /report command 'thinks' the hacker is still in the game. It would make the /report command much more efficiënt and helpfull for players and staff.