I think if improve sentinel is more better :\ a lot of my friend was banned for lag
so make check ping if ping so bad ping don't banned that user
so make check ping if ping so bad ping don't banned that user
As longs as it is banning hackers, then its fine.
Your solution would allow all cheaters with high ping (which can be produced artificially) to never get banned by the anticheat, so I disagree with your suggestion.I think if improve sentinel is more better :\ a lot of my friend was banned for lag
so make check ping if ping so bad ping don't banned that user
They do matter, what I said was "Every anti-cheat isn't perfect."So all of the ones who are faulty banned don't matter at all?
now for e.g
for hack kill aura can attack from side right ? yes right :3
so coder can make function to check xyz player and look at that ppl want attack him or no if no check ping if ping low kick him not banned
but if not from ping then can banned him
If they don't ban cheaters with smooth ping, they'll just continue cheating around the network. So that won't be a good idea.now for e.g
for hack kill aura can attack from side right ? yes right :3
so coder can make function to check xyz player and look at that ppl want attack him or no if no check ping if ping low kick him not banned
but if not from ping then can banned him
If they don't ban cheaters with smooth ping, they'll just continue cheating around the network. So that won't be a good idea.
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