I'd like to see how much damage I did on enemy. It should only show to person who got killed
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You can see their hp above them all the time, so if you're quick you can check how much damage you dealt to himI'd like to see how much damage I did on enemy
It should be like it only shows to person who got killedDepending on the gamemode and the situation this may lead to the person who killed you getting targetted as an easy kill/clean. I do understand wanting to see how much damage you dealt to your enemy, however Cubecraft already has Health Indicators, so adding this would be both unneccessary and could potentially lead to excessive targetting/cleaning.
If it only shows for the person getting killed I don't see any reason why I would disagree. I could agree on the fact that it might make the chat messy to look at, but assuming other people are also getting killed it should not make it messy at all if it only shows for you yourself. I would like it if this could be turned off however, as I might not always like it.I'd like to see how much damage I did on enemy. It should only show to person who got killed
While this does prevent the problem of targetting I still don't think this is entirely neccessary.It should be like it only shows to person who got killed
ExactlyI think what he means is if a player kills you it tells you “this player is 3 hearts before you died”
I would suggest that if its added it would just say the players HP, like this: [Player 1] was slain by [Player 2] (3.5 HP)I think what he means is if a player kills you it tells you “this player is 3 hearts before you died”