OH, Thank you! I was wondering, LOL.TS is Team Speak, its like discord (Skype for gamers)
OH, Thank you! I was wondering, LOL.TS is Team Speak, its like discord (Skype for gamers)
that one doesnt alert staff. That one alerts watchdogI believe there is, Its /watchdogreports (username) (offense)
Cube had a /report command, but reporting some1 without video evidence is useless (People reporting eachother for fun to)that one doesnt alert staff. That one alerts watchdog
yes but doing /chatreport a staff member will review the chat in your gameCube had a /report command, but reporting some1 without video evidence is useless (People reporting eachother for fun to)
I think its not really bad... but a lot of work for the developers xDyes but doing /chatreport a staff member will review the chat in your game
Yea it would a lot of work for the developers thats the biggest issue.I think its not really bad... but a lot of work for the developers xD
It can be abused to much.I have seen a big problem on Cubecraft as of late, Hackers. I have come up with a simple hacking prevention system that starts with the players who want to fix this problem. I believe the server should make a admin chat. If a player sees or believes that there is a hacker in his game, he may simply type in a command that posts the name of the hacker and sever that he is playing on in a admin chat that all of the helper, mods and admins, can see. It is similar to Hypixel's system and they had seen a major decrees in hacking over the last few months.
That's what I do. I love when fly hackers don't win. Any tips on kill aura?( I know this is getting off track staff) but each hack has a weakness, for example
AKB (the most common i see) is weak to melee
Bunnyhop and speed are weak to one lane bridges and arrow fire
Flight is weak to small enclosed areas
You get the idea :) all you have to do is figure out what its weak to and try to exploit it using a combat method or the map
Yeah...The reason the problem exists is because is because ones being built however i like to think of all the hackers as a positive thing, cubecrafts basically unintentionally training players some of the best pvpers you can get
The way that kill aura works it that as soon as a player is in range, the computer automatically attacks you, the simplest way to avoid becoming easy game for a hacker with this one is to stay out of range. Be creative, is there a way you can kill him without meleeing him to death?That's what I do. I love when fly hackers don't win. Any tips on kill aura?
I agree with the overall idea, however I think the countless amount of hackustationers (no offence meant) will think there was a rule breaker and punish them without good reason. Other trolls will abuse the system and ban random players, people could also just ban people they are annoyed with. The report section can solve all these problems, all you need is a bit of evidence. No offence, I simply think more bad will come off of it than good.I have seen a big problem on Cubecraft as of late, Hackers. I have come up with a simple hacking prevention system that starts with the players who want to fix this problem. I believe the server should make a admin chat. If a player sees or believes that there is a hacker in his game, he may simply type in a command that posts the name of the hacker and sever that he is playing on in a admin chat that all of the helper, mods and admins, can see. It is similar to Hypixel's system and they had seen a major decrees in hacking over the last few months.
Range and flanking, kill aura is always weak to ranged attacks and killing someone from behind when the kill aura is focused on someone else, forcefield however is weak to range attacks and the void aloneThat's what I do. I love when fly hackers don't win. Any tips on kill aura?