Minecraft PC IP: play.cubecraft.net

23silicon

Member
Jul 20, 2020
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Redstone
For people who like traps and tricks, redstone could be added, maybe as a kit or in chests. I am aware that such thing may exist on the Java Edition, so adding a redstone kit to bedrock would increase parity between the versions. If players are fast enough and/or are skilled with redstone, this would be the perfect way to allow them to put their skills to use in skywars, possibly making a piston pitfall activated by a pressure plate or tripwire, or maybe a semi-hidden dispenser that pelts them with arrows, or possibly lava or potions upon activation.

Lava and potions
Speaking of lava buckets and potions from the previous suggestion, those are items which in my opinion could be added to more maps and be made more accessible, again possibly with a kit or found in chests. Currently, potions are very rare in regular Skywars (disregarding chaos mode, which has a very limited selection of potions), and lava can only be obtained occasionally on certain maps, with a bucket made by either smelting iron ore or rarely finding iron blocks on the same maps as the lava. Making these more accessible would make traps more viable, and make pvp even more interesting.

New tools and armor
Making more tools available would also be welcome. Now that the 1.16 nether update is out, netherite items could occasionally be added into the mix, maybe only on certain maps or in the center chests of overpowered chest items. Fishing rods could also potentially be useful to some types of players, I have seen them used in pvp.


Other suggestions

- Ender pearls could be introduced earlier into games, maybe on the first chest refill, to offer easier escape from sticky situations like multiple people on you at once (game size in solos usually reduces to around 3 or 4 by the time the chests refill for the 2nd time)

- Enchantment tables and bottles of enchanting (for xp) could be added to enchant armor and tools

- Increase game size in solos from 12-16 to maybe 20-24

- Possible way to vote for maps before the game starts (this would likely require a small overhaul of the current system where players start above the map they'll be playing on). This would also provide data on which maps people prefer and don't prefer, which could be put towards improving player experience and can be kept in mind when new maps are being created. This way, VIP maps could also be added, maps that can only be voted for if one has VIP status (just like chest items voting)
 

RatedManMp46

Well-Known Member
Apr 12, 2020
226
139
94
Argentina,Buenos Aires
hello the truth that in my opinion none of the suggestions I like and if I do not add cubecraft it is for something ... the redtone ... the truth is this mineral ... if it could be fun for those who like to cheat or others things but for those who only want pvp no and that is the majority if you are going to spend cheating and cheating on the people that cost them so much to do the kills and become the last player with you it is not fair that just by cheating you win a game and kill the one who did deserve the game ... second ... lava is something that in the mobile version is difficult to use when it comes to pvp ... regarding potions if I agree ... but when putting things like the serial rod it is also difficult when it comes to pvp apart that to use it you must use a button making it more difficult
 
Jun 17, 2020
91
64
19
18
United States
Redstone
For people who like traps and tricks, redstone could be added, maybe as a kit or in chests. I am aware that such thing may exist on the Java Edition, so adding a redstone kit to bedrock would increase parity between the versions. If players are fast enough and/or are skilled with redstone, this would be the perfect way to allow them to put their skills to use in skywars, possibly making a piston pitfall activated by a pressure plate or tripwire, or maybe a semi-hidden dispenser that pelts them with arrows, or possibly lava or potions upon activation.

Lava and potions
Speaking of lava buckets and potions from the previous suggestion, those are items which in my opinion could be added to more maps and be made more accessible, again possibly with a kit or found in chests. Currently, potions are very rare in regular Skywars (disregarding chaos mode, which has a very limited selection of potions), and lava can only be obtained occasionally on certain maps, with a bucket made by either smelting iron ore or rarely finding iron blocks on the same maps as the lava. Making these more accessible would make traps more viable, and make pvp even more interesting.

New tools and armor
Making more tools available would also be welcome. Now that the 1.16 nether update is out, netherite items could occasionally be added into the mix, maybe only on certain maps or in the center chests of overpowered chest items. Fishing rods could also potentially be useful to some types of players, I have seen them used in pvp.


Other suggestions

- Ender pearls could be introduced earlier into games, maybe on the first chest refill, to offer easier escape from sticky situations like multiple people on you at once (game size in solos usually reduces to around 3 or 4 by the time the chests refill for the 2nd time)

- Enchantment tables and bottles of enchanting (for xp) could be added to enchant armor and tools

- Increase game size in solos from 12-16 to maybe 20-24

- Possible way to vote for maps before the game starts (this would likely require a small overhaul of the current system where players start above the map they'll be playing on). This would also provide data on which maps people prefer and don't prefer, which could be put towards improving player experience and can be kept in mind when new maps are being created. This way, VIP maps could also be added, maps that can only be voted for if one has VIP status (just like chest items voting)
Would love to play that
 
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23silicon

Member
Jul 20, 2020
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skywars is about pvp and who is best armed not to cheat or trick with redstone
As said above by SEN0RWIZZARD, Pvp is a huge part of skywars, but in truth, it's whatever you make it to be. Just like it can be a place to show off pvp skills to certain people, to others it can be a way to showcase strategy and smarts with redstone and traps.
 
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wxzzrd

Dedicated Member
May 30, 2020
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As said above by SEN0RWIZZARD, Pvp is a huge part of skywars, but in truth, it's whatever you make it to be. Just like it can be a place to show off pvp skills to certain people, to others it can be a way to showcase strategy and smarts with redstone and traps.
Yes ecxatly one thing I do is go to the mid and trick people into following me to my island. I have a one block jump space on my bridge with a pressure plate after it (they count as one block but are more inconspicuous) and then when they go to jump over the space I place a block on the pressure plate and it goes 2 blocks high and then they smack into the wall and fall into the void.

but sometimes I go to pvp if I’m better armed and armored
 

Twistee

Well-Known Member
Jul 24, 2019
136
101
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Skywars
how the hell is making traps considered cheating. and no skywars isn't just about pvp, and about the "best armed", thats not true. Skywars is mainly about outsmarting your enemies and winning. not just raw pvp skill. making good traps also requires skill too. lava isn't difficult to place down. all you have to do is press on a block and boom lava. i dont know what a serial rod is.
 
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RatedManMp46

Well-Known Member
Apr 12, 2020
226
139
94
Argentina,Buenos Aires
Yes ecxatly one thing I do is go to the mid and trick people into following me to my island. I have a one block jump space on my bridge with a pressure plate after it (they count as one block but are more inconspicuous) and then when they go to jump over the space I place a block on the pressure plate and it goes 2 blocks high and then they smack into the wall and fall into the void.

but sometimes I go to pvp if I’m better armed and armored
well you already think like this because they played bedrock all their lives and pvp is very difficult for cell phones but in my case I played a lot in java but I also play bedrock I only know that there is a rule that is KILL KILL AND KILL
 

wxzzrd

Dedicated Member
May 30, 2020
1,925
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Okay well you’re better than me and it is still true that is is harder for the average mobililer 2 pvp v pc
 
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