D
Deleted member 352903
Guest
Hallo
this has probably been suggested many times, but it really should be implemented so I'm gonna re-suggest it
In SkyWars, depending on what type of chests is selected (basic/normal/OP), some kits are unbalanced. Here are some examples:
- Swordsman (a stone sword with sharpness II): it's ok in normal chests, but it becomes extremely useful in basic, basically because you have the most OP sword you can get at the start of the game, but it's 100% useless in OP since you will always get a better sword from chests.
- Enderman (20 Ender stone, full leather armor, ender-pearl every 3, 6 and 9 minutes): it can be useful in basic because of the armor and epearls. But if OP chests is selected, you get full diamond armor and ender-pearls from chests, so the kit becomes useless.
- Iron Golem (iron helmet, leggings and boots): iron armor is cool when basic chests is selected, but horrible when it's OP chests.
In my opinion all kits should change depending on the chests type. For example, if you select Swordsman:
- Basic chests: a stone sword
- Normal chests: a stone sword with sharpness II
- OP chests: a diamond sword with sharpness I
(This is just an example)
Thx for reading
this has probably been suggested many times, but it really should be implemented so I'm gonna re-suggest it
In SkyWars, depending on what type of chests is selected (basic/normal/OP), some kits are unbalanced. Here are some examples:
- Swordsman (a stone sword with sharpness II): it's ok in normal chests, but it becomes extremely useful in basic, basically because you have the most OP sword you can get at the start of the game, but it's 100% useless in OP since you will always get a better sword from chests.
- Enderman (20 Ender stone, full leather armor, ender-pearl every 3, 6 and 9 minutes): it can be useful in basic because of the armor and epearls. But if OP chests is selected, you get full diamond armor and ender-pearls from chests, so the kit becomes useless.
- Iron Golem (iron helmet, leggings and boots): iron armor is cool when basic chests is selected, but horrible when it's OP chests.
In my opinion all kits should change depending on the chests type. For example, if you select Swordsman:
- Basic chests: a stone sword
- Normal chests: a stone sword with sharpness II
- OP chests: a diamond sword with sharpness I
(This is just an example)
Thx for reading