I have a couple of suggestions after playing for a while, And I'd love to have them added or even looked up or fixed.
For game experience and for player performance.
Lucky blocks.
Lucky blocks squads are pretty fun and fast to start and a stupid way to challenge your luck. But people who dig under their island somewhere and wait for everyone to die somehow.
They add an extra useless long time for me or sometimes my teammates to find them.
Specially when our luck doesn't hit and we don't have a player locator.
All blocks opened and all Graves looted and there's no locator.
The only way to finish this is by either suicide outside the world or spend the rest of the day searching for them.
How about if a player is on their island for way too long.
They'll automatically get blocks just in case they Don't have any.
When they are on their island for longer than 2 minutes after getting the blocks they'll get teleported to the middle of the map.
This can be made easier if the islands started vanishing slowly after 10 minutes. Everyone should go to the middle to survive the void.
Or if it's too much. A player tracker that spawns in the middle of the map after 10 minutes is enough.
Ender pearls are a fast and efficient way to go to islands. But using them to save yourself from falling to the void is useless in my case.
However it's different on pc since you can just right click and it'll be yeeted instantly.
But on mobile you'll have to long press the screen to use the pearl.
But I'd have no time because one sec after you're not standing on anything you're instantly registered dead giving no time to use the pearl.
There's 3 solutions for this. The map can be higher than before,
ender pearls travel 3 times their normal speed,
or tapping the air with an ender pearl will automatically throw it.
The drill that drills to the void is one of the most annoying traps and also one of the best.
But destroying blocks without dropping them is really frustrating since I lost way too much iron blocks and fell out the void because I had no blocks with me.
Can they drop 10% of the blocks they destroy at least?
Eggwars.
The last time I played Eggwars a really long time ago. Because of the FPS drop.
Yeah sure it's my phone's fault that can't handle it.
But putting all the item entities In one entity or inside the generator with a floating text with how much is inside will be way worth it and will destroy the lag.
Nothing else to say about eggwars.
Minerware.
Everything's good.
Until I reach "shear sheep" this one is impossible to mobile.
Except you're using an auto clicker which I did multiple times.
So can slapping sheep to shear them automatically be a thing sometime?
Beta games.
Well this one is fine. But there's some bugs with it.
If you place water on fire it still burns you.
If you match again you'll be able to kill your friend in duos.
And ye... The lag from the background design being rendered is just fantastic and device heating.
Can they be unrendered for people who use a command or choose the type of gameplay?
"please i love pvp. I don't wanna leave it"
Cubecraft.
Beautiful maps and amazing games.
And the unavoidable entities that kill the FPS
The entities on the game portals and win effects in beta games.
Are unavoidable and destructive.
For God's sake add an option to hide them because my FPS drop from 56 to 18 when I look at the portals or load the lobby.
Cubecraft has a lot of players and it's pretty fast to start a game.
So leaving cubecraft because of lag won't be worth it.
Neither staying and fighting the lag because there's gonna be no fun being beaten by a pc player with his frames higher than Snoop Dogg has ever gotten.
If there's something i wanna suggest to cubecraft.
Please take care of the lag cause by renders or entities.
Thanks for reading so far.
Or even skipping everything and coming to the bottom just because you're curious.
For game experience and for player performance.
Lucky blocks.
Lucky blocks squads are pretty fun and fast to start and a stupid way to challenge your luck. But people who dig under their island somewhere and wait for everyone to die somehow.
They add an extra useless long time for me or sometimes my teammates to find them.
Specially when our luck doesn't hit and we don't have a player locator.
All blocks opened and all Graves looted and there's no locator.
The only way to finish this is by either suicide outside the world or spend the rest of the day searching for them.
How about if a player is on their island for way too long.
They'll automatically get blocks just in case they Don't have any.
When they are on their island for longer than 2 minutes after getting the blocks they'll get teleported to the middle of the map.
This can be made easier if the islands started vanishing slowly after 10 minutes. Everyone should go to the middle to survive the void.
Or if it's too much. A player tracker that spawns in the middle of the map after 10 minutes is enough.
Ender pearls are a fast and efficient way to go to islands. But using them to save yourself from falling to the void is useless in my case.
However it's different on pc since you can just right click and it'll be yeeted instantly.
But on mobile you'll have to long press the screen to use the pearl.
But I'd have no time because one sec after you're not standing on anything you're instantly registered dead giving no time to use the pearl.
There's 3 solutions for this. The map can be higher than before,
ender pearls travel 3 times their normal speed,
or tapping the air with an ender pearl will automatically throw it.
The drill that drills to the void is one of the most annoying traps and also one of the best.
But destroying blocks without dropping them is really frustrating since I lost way too much iron blocks and fell out the void because I had no blocks with me.
Can they drop 10% of the blocks they destroy at least?
Eggwars.
The last time I played Eggwars a really long time ago. Because of the FPS drop.
Yeah sure it's my phone's fault that can't handle it.
But putting all the item entities In one entity or inside the generator with a floating text with how much is inside will be way worth it and will destroy the lag.
Nothing else to say about eggwars.
Minerware.
Everything's good.
Until I reach "shear sheep" this one is impossible to mobile.
Except you're using an auto clicker which I did multiple times.
So can slapping sheep to shear them automatically be a thing sometime?
Beta games.
Well this one is fine. But there's some bugs with it.
If you place water on fire it still burns you.
If you match again you'll be able to kill your friend in duos.
And ye... The lag from the background design being rendered is just fantastic and device heating.
Can they be unrendered for people who use a command or choose the type of gameplay?
"please i love pvp. I don't wanna leave it"
Cubecraft.
Beautiful maps and amazing games.
And the unavoidable entities that kill the FPS
The entities on the game portals and win effects in beta games.
Are unavoidable and destructive.
For God's sake add an option to hide them because my FPS drop from 56 to 18 when I look at the portals or load the lobby.
Cubecraft has a lot of players and it's pretty fast to start a game.
So leaving cubecraft because of lag won't be worth it.
Neither staying and fighting the lag because there's gonna be no fun being beaten by a pc player with his frames higher than Snoop Dogg has ever gotten.
If there's something i wanna suggest to cubecraft.
Please take care of the lag cause by renders or entities.
Thanks for reading so far.
Or even skipping everything and coming to the bottom just because you're curious.