Auto-align
Cool but should be mandatory. I know about some strange tactics when you missplace them, but then change.
20 victories as a limit? You can make them in a day! Other parameters should be valuated, like number of towers placed, upgrades made... General progress of the game, not "the wins". You can win doing pretty nothing.
Teleport
OH NO! It totally brokes the game! You should NEVER teleport to the middle of the tower after placing it. Leave players when they was BEFORE placing or make an option for disabling it. It's very frustrating.
Path Choosing
Should be mandatory but NOT when placing the tower. This slows down the entire process and make you 10.000 clicks more to achieve nothing. And you can easly missclick and close the window, choosing the wrong path you can never change. Old mechanics was great: choose when ready. The only thing didn't work is people that has not that upgrade: it should be possible to "unlock" all upgrades 5 minutes before armageddon, regardless of the limit of that specific player.
Remember: there are people that are studying "How many clicks users need to do to achieve something": if clicks are more than 3, user will not do that. To place a tower, I press 4 times: right click to place, choosing tower, choosing upgrade, closing window (or upgrading more).
Turret Range
Great feature, awful implementation. Coloring the "mob-path" was too difficult? Understandable. But even with this feature enabled I still don't understand what is the range, since is too high: should be at the level ground. And colors easly mixs up and form just a mess, not an indicator. I shut it down.
Tutorial
Great it's come back! There are too many nubs in this game.
Balancement
Great.
Lag
Less, but still present on a 7700k + 1080Ti
2vs2 Gamemode
Less nubs, more players, more fun. Why we still don't have this. On 6vs6 games often nubs just ragequit, leaving you with 6 pro players that destroys your... bottom part of your back.
Cool but should be mandatory. I know about some strange tactics when you missplace them, but then change.
20 victories as a limit? You can make them in a day! Other parameters should be valuated, like number of towers placed, upgrades made... General progress of the game, not "the wins". You can win doing pretty nothing.
Teleport
OH NO! It totally brokes the game! You should NEVER teleport to the middle of the tower after placing it. Leave players when they was BEFORE placing or make an option for disabling it. It's very frustrating.
Path Choosing
Should be mandatory but NOT when placing the tower. This slows down the entire process and make you 10.000 clicks more to achieve nothing. And you can easly missclick and close the window, choosing the wrong path you can never change. Old mechanics was great: choose when ready. The only thing didn't work is people that has not that upgrade: it should be possible to "unlock" all upgrades 5 minutes before armageddon, regardless of the limit of that specific player.
Remember: there are people that are studying "How many clicks users need to do to achieve something": if clicks are more than 3, user will not do that. To place a tower, I press 4 times: right click to place, choosing tower, choosing upgrade, closing window (or upgrading more).
Turret Range
Great feature, awful implementation. Coloring the "mob-path" was too difficult? Understandable. But even with this feature enabled I still don't understand what is the range, since is too high: should be at the level ground. And colors easly mixs up and form just a mess, not an indicator. I shut it down.
Tutorial
Great it's come back! There are too many nubs in this game.
Balancement
Great.
Lag
Less, but still present on a 7700k + 1080Ti
2vs2 Gamemode
Less nubs, more players, more fun. Why we still don't have this. On 6vs6 games often nubs just ragequit, leaving you with 6 pro players that destroys your... bottom part of your back.