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alejandro daniel

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Jan 10, 2016
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I think is good idea play a game without projectiles..(sometimes)...but when its "no projectiles" ...The camping is amazing...Who proposed this ..maybe its not an active player....and he doesnt know ..the dificult of killing a player camping...

My sugestion its easy .....when someone votes "no proyectiles" just remove the projectiles until first refill ....that respects the vote ...and players dont camp
 

AFreakingCookie (Hank)

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Apr 3, 2016
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I think is good idea play a game without projectiles..(sometimes)...but when its "no projectiles" ...The camping is amazing...Who proposed this ..maybe its not an active player....and he doesnt know ..the dificult of killing a player camping...

My sugestion its easy .....when someone votes "no proyectiles" just remove the projectiles until first refill ....that respects the vote ...and players dont camp
That would defeat the purpose of projectiles unless the inventory is cleared of projectiles.
 
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Shrek Trained Me

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Apr 16, 2017
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You're right! I always see skybasers who stack up. But it's ALWAYS no projectiles you rarely see projectiles. So it would be good to make projectiles acces-able after the second refill.
Add a poll.
 

Sweetenerera

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Jul 24, 2016
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But you see, then it isn't no projectiles anymore.
Screenshot_20180302-102956.jpg
 

MagnificentSpam

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Mar 16, 2016
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That would make No Projectiles a little more enjoyable for me, but I think the best solution would be to stop forcing players to play No Projectiles mode if they don't want to. Have a separate section for it, like there used to be for No Kits and Abilities.
 
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That would make No Projectiles a little more enjoyable for me, but I think the best solution would be to stop forcing players to play No Projectiles mode if they don't want to. Have a separate section for it, like there used to be for No Kits and Abilities.
I was going to say something like this. Its just boring having to constantly play with no projectiles.

PS better suited for the suggestions section
 
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Priley

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Jul 6, 2015
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No projectiles means no projectiles, adding them later in the game is like.. It doesn't make sense
I have to deal with campers quite a lot, I just use water saves if they try to knock me off
 

MagnificentSpam

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Mar 16, 2016
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I agree, but then change the name to "No projectiles but with projectiles"
That is actually a good idea. The name "No Projectiles" is just something they came up with because it describes the game, not the other way around. It makes no sense to say the game can't be changed because it wouldn't match the name anymore. The name can be changed as well, and it's really not as important as having a fun gameplay.
 

Wouze

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Apr 9, 2016
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I think is good idea play a game without projectiles..(sometimes)...but when its "no projectiles" ...The camping is amazing...Who proposed this ..maybe its not an active player....and he doesnt know ..the dificult of killing a player camping...

My sugestion its easy .....when someone votes "no proyectiles" just remove the projectiles until first refill ....that respects the vote ...and players dont camp
I've always thought that no projectiles made it easier to kill camping players.
 

MagnificentSpam

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Mar 16, 2016
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I've always thought that no projectiles made it easier to kill camping players.
It's easier if someone already built a skybase. But with no projectiles there are way more players that use the opportunity to get out of a fight by simply stacking straight up to the build limit. If you just stack up next to them, they drop down on you, so you have to hit them before saving yourself with water. With projectiles it wasn't possible to stack out of a fight.
People simply camping their islands rarely were an issue for me, but that might also be because island camping was a bad strategy before chest refills, so the more experienced players wouldn't do that.
 
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