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mario_D_K

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May 15, 2015
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Suggestion 1:
Anti Camper debuff so they will dmg over time if camping too much
becuase it is abit unfair a Endermen use a enderPearl to get to a almost(if not) impossible place and wait to everyone has 1 lifes while he has 5 lifes and since people anyway ignore campers
there needs to be something Against the campers since its unfair as hell

Suggestion 2:
Crepper Class Destroy Blocks again becuase Creepers is kinda very underpowered (really much if the knockback dont work)

Suggestion 3:
if a Player is Bugged and TP to the grass flatland they will automatic do /Leave or Rejoin the game becuase again like the endermen its camping and unfair if one at the game killed everyone but needs to kill the one at grass flatland but cant and have to leave and then the winner is not the true winner

Suggestion 4: if Dies From A glitched Double Jump you will not Lose a Life (or fix glitched double jump) since i have lost many lives from that
 
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Sophie

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1: Most camping spots have been removed since the total boss known as efcluke94 patched them c: I don't find any endermen camping anymore, or at least not in any unreachable spots
2. It sounds fun, but there are enough holes in the maps already to be honest xP Plus they could destroy spawn points and auto-kill anybody that spawns there. by the way, the crepeer kit's final smash attack has like knockback XX, so if you use it right it could potentially be one of the best kits in the game.
3. It sounds complicated to code, forcing players to leave when they're on the grass land. If it matters at all, the glitch only occurs when you die to explosive damage I.e. the creepers final smash or the AC130 (wither)
4. If you self-destruct from this then I don't think you should lose a life either. The plugin honestly feels like it's getting worse, earlier when I was trying to double jump it would actually let me briefly fly as if I was in creative mode. If the plugin isn't going to be fixed then I don't think we should be able to lose lives because of it.
5. I agree, the wither is too overpowered. Since it can usually fire 2-3 shots per second, 2 - 2.5 hearts of damage per shot is a little too much.
 

mario_D_K

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May 15, 2015
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1. well there is still people who camping and win becuase of it (also why i only go after campers&try to find them and ignore anyone else)
2. Creepers needing to be buffed some how or atleast give abit dmg to they´s main attack
5. Wither is not really that OP but abit yes
 

mario_D_K

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also needing to be Some kind of Debuff/killer for people who are too close to each other for a long time without attacking each other: this is against Teamers since that is also cheating(we needing that for many game modes)
 

Sophie

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I don't find teaming to actually be annoying on SCB. I use the spider kit so I usually run around until they split up and then attack them xP
 

mario_D_K

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May 15, 2015
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we needing to revamp the stages so there is no place to hide like High up places

Becuase Camping anyone is fighting and then at some point all got 1 life and afew players left and there has been that 1 camper with 5 lifes = Basically cheating and needing a Debuff that only go away if you trying to kill someone or you will die of Camping
 

Sophie

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I'll make a thread later on all current camp spots that I've found and see if something can be done to fix them.
 

mario_D_K

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May 15, 2015
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it needs to be so EnderPearls is only for Get away from a place not using it to come up a place easier then others and then camp

and yes it is mostly endermen

the grassworld fix/Anti Camping/Anti Teamer needs to be done
 

mario_D_K

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Scifi Stage is one of the worst for Camping if you spawn on the top or is endermen

(this forum needs a Edit post button)
 

Sophie

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Scifi Stage is one of the worst for Camping if you spawn on the top or is endermen

(this forum needs a Edit post button)
Since Efcluke edited that map I've found it to be one of the most camp-free and enjoyable. There is now more than 1 way to get up there, and from all different angles which allows you to sneak up on campers. The most campy maps in my opinion are sugarrush and mario.
 

mario_D_K

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May 15, 2015
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basically all maps is Campable
so if no change in the maps we needing a Anti Camper Debuff
aswell as Anti Teamer debuff so if not attacking each other in a some time you get dmg over time until one of them is dead or far away
 

_FlawLessPvP_

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Nov 19, 2014
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basically all maps is Campable
so if no change in the maps we needing a Anti Camper Debuff
aswell as Anti Teamer debuff so if not attacking each other in a some time you get dmg over time until one of them is dead or far away
Not true. besides its just a tactic to be honest, I know its annoying. But you can't really help camping.
 

Sophie

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Not true. besides its just a tactic to be honest, I know its annoying. But you can't really help camping.
I don't mind camping a little to regenerate if you're weak; I do that myself and any sane person would do the same. The camping that we're referring to is when for example you sit at the top of the harp until last alive in the map 'Music' doing nothing all game but crouch so you have a better chance of winning the game. That's unfair and is basically cheating in my opinion.
 

_FlawLessPvP_

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Nov 19, 2014
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I don't mind camping a little to regenerate if you're weak; I do that myself and any sane person would do the same. The camping that we're referring to is when for example you sit at the top of the harp until last alive in the map 'Music' doing nothing all game but crouch so you have a better chance of winning the game. That's unfair and is basically cheating in my opinion.
As i said it can be annoying and you don't need to explain what cmamping is. But #DealWithIt it is litterally a tactic.
 

Sevenade78

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May 24, 2014
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I haven't read the comments but about your ideas .

The Creeper should not be able to grief the land, especially due to Spawn-destruction. The Creeper is really strong, jumping on someone with a following explosion leads to ultimate knockback.

A death by Double jump bug cant just not count. How are they going to implement this? You're basically only falling, stopped by the NCP in midair. I doubt this will be able to be implemented.

Withers shots to straight and slower than arrows. Easy to dodge, at least imo. ;)
 
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Sophie

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A death by Double jump bug cant just not count. How are they going to implement this? You're basically only falling, stopped by the NCP in midair. I doubt this will be able to be implemented.
I understand that it'll be difficult to implement but you actually die more times from the jumplag than you die from players in my opinion. Every game you see people complaining about how they lagged back and died, and in a gamemode where every single kit has at least Knockback I, the jumplag actually ruins this gamemode for a lot of people.
I like what Awen said on the matter of removing the anti-cheat plugin for the gamemode, how it isn't actually stopping hackers as much as it is annoying the legit players, and I don't think that I have ever seen killaura in super craft bros; if somebody is hacking, they almost always have fly hacks.
 

Sevenade78

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I understand that it'll be difficult to implement but you actually die more times from the jumplag than you die from players in my opinion. Every game you see people complaining about how they lagged back and died, and in a gamemode where every single kit has at least Knockback I, the jumplag actually ruins this gamemode for a lot of people.
I like what Awen said on the matter of removing the anti-cheat plugin for the gamemode, how it isn't actually stopping hackers as much as it is annoying the legit players, and I don't think that I have ever seen killaura in super craft bros; if somebody is hacking, they almost always have fly hacks.
I dont seem to get what you mean. You say you want to remove the NCP for this game mode even though the only hackers on there are fly hackers, the main reason for The NCP? Doesnt make sense to me, sorry. Its not difficult to implement, it is near impossible, at least I would think that and I can be wrong. But falling from the double jump is just like falling because you got hit off, there is no difference. That would mean dying by falling would not be enabled anymore.

The idea of setting a height limit for NCP makes more sense. So at a certain height you will be reset, not kicked, due to explosion causing loads of knockback.
 

Sophie

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I dont seem to get what you mean. You say you want to remove the NCP for this game mode even though the only hackers on there are fly hackers, the main reason for The NCP? Doesnt make sense to me, sorry. Its not difficult to implement, it is near impossible, at least I would think that and I can be wrong. But falling from the double jump is just like falling because you got hit off, there is no difference. That would mean dying by falling would not be enabled anymore.

The idea of setting a height limit for NCP makes more sense. So at a certain height you will be reset, not kicked, due to explosion causing loads of knockback.
What I mean is that it isn't actually stopping fly hackers, but it is annoying the players who want to play legit.
 

Sevenade78

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What I mean is that it isn't actually stopping fly hackers, but it is annoying the players who want to play legit.
I've seen loads of players getting kicked without me having to do it (yes they did fly :p).

Its not up to me whether NCP will be removed or not.

Sorry if I sounded rude, was just my opinion :)
 
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