ARMORS:
Tundra Armor: Light Blue Leather Armor
Passive Armor Trait: Grants full immunity to biome-related damage and debuffs
Defensive Armor Trait: Entities that damage a player in Tundra Armor are afflicted with weakness I and slowness I for 3 seconds
Offensive Armor Trait: Punching a target with packed ice will encase them in snow, ice, and packed ice. Costs 1 packed ice.
Other Attributes: +10 max health, -10% speed in hot biomes
Linked Item: Frigid Gale
Plague Armor: Pale Brown Leather Armor
Passive Armor Trait: Grants full immunity to poison and wither damage
Defensive Armor Trait: Entities that damage a player in Plague Armor are afflicted with poison I for 3 seconds
Offensive Armor Trait: Melee damage has a 5% chance to poison, wither or blind the target for 3 seconds
Other Attributes: -2 max health
Linked Item: Pestilence Blade
Magma Armor: Orange Leather Armor
Passive Armor Trait: Grants fire resistance and partial immunity to biome-related damage and debuffs
Defensive Armor Trait: 10% chance to spawn a block of fire within 2 blocks of the player when taking damage
Offensive Armor Trait: All arrows fired while wearing this armor are fire arrows
Other Attributes: +20% movement speed
Linked Item: Eruption
Lava Titan Armor: Red Leather Armor
Passive Armor Trait: Standing in/on fire, lava, or netherrack grants regeneration I and strength I
Defensive Armor Trait: Entities that damage a player in Lava Titan Armor are lit on fire
Offensive Armor Trait: Punching a target with a fire charge causes an explosion. Costs 1 fire charge.
Other Attributes: +10 max health, -33% movementspeed, 50% chance to resist knockback
Linked Item: Direfire
White Mage Armor: White Leather Armor
Passive Armor Trait: Grants regeneration I during daytime
Defensive Armor Trait: 5% chance to convert incoming damage to being healed
Offensive Armor Trait: 5% chance to spawn a tamed wolf familiar when taking damage
Other Attributes: +4 max health
Linked Item: Gleaming Wand
Pyromancer Armor: Dark Red Leather Armor
Passive Armor Trait: Grants fire resistance
Defensive Armor Trait: Standing in/on fire, lava, or netherrack grants resistance II
Offensive Armor Trait: Melee and projectile damage has a 5% chance to ignite the target
Other Attributes: +2 max health, +5% movement speed
Linked Item: Infernal Staff
Necromancer Armor: Dark Blue Leather Armor
Passive Armor Trait: Grants regeneration I during nighttime
Defensive Armor Trait: Undead mobs will not attack you unless provoked
Offensive Armor Trait: Punching a target with a fermented spider eye spawns a zombie with 5 hearts on the target. Costs 1 fermented spider eye.
Other Attributes: +4 max health
Linked Item: Lich Staff
Pacifist Armor: Pink Leather Armor
Passive Armor Trait: Cannot use a bow
Defensive Armor Trait: None
Offensive Armor Trait: None
Other Attributes: +100 max health, -1000% attack damage
Linked Item: None
Familiars in next post.