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Is it a good idea to switch the map more often? (More answers possible)

  • Yes

    Votes: 2 100.0%
  • No

    Votes: 0 0.0%
  • I don't have the problem at all.

    Votes: 0 0.0%
  • I have the problem too.

    Votes: 2 100.0%

  • Total voters
    2

GGGamingVL

Well-Known Member
Mar 1, 2015
16
1
78
25
Hello everyone,

So as you see i'm talking about Survival Games (Don't see it often).
If me and my friend join the survival games lobbies, the only thing that comes up is games for 4 players per team, these games get filled extremely slowly (at least later at night, but i've also played in the afternoon much) so me and my friend need to wait for a long time.

Now when a 2 player map shows up (like ruins), it's full in no time. My idea is to get a balance of the maps switching, maybe change a map that no-one joins for too long. (Although it could be very hard to program).

I hope it gets fixed because i've asked people before, and lots were waiting on a 2 player map to show up.

I also made a picture of how to board of team survival games looks 75% of the time.

Sincerely,

GGGamingVL
 

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Cority

Well-Known Member
Jul 25, 2016
18
6
79
UK
I agree, however, like Build said, maps are generated randomly so not much can be done about it. It would be good if there were more 2 player maps though so they'd be more likely to be generated.
 

GGGamingVL

Well-Known Member
Mar 1, 2015
16
1
78
25
I agree, however, like Build said, maps are generated randomly so not much can be done about it. It would be good if there were more 2 player maps though so they'd be more likely to be generated.

Indeed more maps can be added, but if the code is easy to write they can also give the 2 player maps more chance to show up, thats why it needs to get fixed somehow.
 

Buuuddy

Forum Expert
Mar 31, 2016
1,893
5,627
344
They have a say in how rare certain maps are. Evidence:

Thanks for all the feedback so far, this will help 'all' the build team to be more aware of what players look for in a map (simplistic, room to pvp, look nice but have a good layout).

So far we've lowered the probability of how often these maps show up: Galaxy, Magic, Tetris, Diet and Ocean.

~Efcluke94

They are revamping some of the old maps and making new ones. They will probably get added in the next Survival Games update. Patience is key! :)
 

GGGamingVL

Well-Known Member
Mar 1, 2015
16
1
78
25
They have a say in how rare certain maps are. Evidence:

Thanks for all the feedback so far, this will help 'all' the build team to be more aware of what players look for in a map (simplistic, room to pvp, look nice but have a good layout).

So far we've lowered the probability of how often these maps show up: Galaxy, Magic, Tetris, Diet and Ocean.
~Efcluke94

They are revamping some of the old maps and making new ones. They will probably get added in the next Survival Games update. Patience is key! :)

Thanks for the response, yeah I really hope they change it.
 

Megaaa

Forum Veteran
Mar 4, 2015
8,124
6,656
409
25
East-Flanders, Belgium
Indeed more maps can be added, but if the code is easy to write they can also give the 2 player maps more chance to show up, thats why it needs to get fixed somehow.
Or you can choose a map at the NCP. When a 2 players doesn't appear on the boards, then there's a chance it is at the NCP.
 
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