In the teaming modes of both EggWars and SkyWars, the chat is divided into two channels: global and team, of which the former one is public to all teams and the latter one is only visible for you and your teammates. Whenever a teammember dies, the player is kicked from its team's chat and can no longer participate. The only way to communicate with its team in private − correct me if I'm wrong − is via a teammate middleman who's still alive which can be "/tell"ed back and forth with.
In my opinion that's unfortunate. The dead team member has a good overview in spectator mode and thus could be very valuable for its team when it comes to discussing strategies.
My suggestion is to either:
I don't think that it'd be an unfair advantage for the team for two reasons:
In my opinion that's unfortunate. The dead team member has a good overview in spectator mode and thus could be very valuable for its team when it comes to discussing strategies.
My suggestion is to either:
- Apply the same chat rules to both alive and dead team members: chat would default to team chat and global chat could be accessed just like normal, prefixing the message with a ! sign.
Alive / Dead
hi => [Team] hi
!hi => [Global] hi
- Or the same as suggestion nr. 1, but defaulting to global chat and introducing a new prefix for team chat.
Alive
hi => [Team] hi
!hi => [Global] hi
Dead
#hi => [Team] hi
hi => [Global] hi
I don't think that it'd be an unfair advantage for the team for two reasons:
- The team already lost at least one team member.
- (on EggWars) The team already lost its egg, otherwhise they couldn't have lost a player.