Minecraft PC IP: play.cubecraft.net

LoadzAF

Well-Known Member
May 11, 2016
499
398
138
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The Forest
This is by far the worst update ever! Probably will stop playing as you removed every single minigame that was fun and less toxic. You kept games like tower defence and removed bingo? Like bingo gets a lot more players and minerware? It was fun and you have 2-3 games starting if you play at a normal time? And what's disappointing is the fact that you guys dont update games and once they become inactive you remove them... Like what did you expect?? At this rate all i see is a dead server and for the first time i hear there is an update and the player count gets divded instead of multiplicated! Congratulations on another huge successful update!
 

Thiemo

Well-Known Member
Aug 24, 2015
197
188
118
24
TL;DR:
Got a little excited by typing my feedback.
They had to do this as a marketing point of view, but the way they brought it, or did some things are just not good at all.

p.s: no hate on mie grammar pl0x me Dutch.

For everyone who is complaining about it, they had to.
Every server playercount is dropping, they get a lower income, and they still have to pay the full amount for all the extra lobbies and unused games. I get their point of view in a marketing perspective for sure, after all they're still a company.

The way how they brought this update, let's just say it couldn't be worse. You should have announced it way back, and have done it in small steps starting to announce a game removal for example. Not just, SIKE WIPED ALL OF YOUR FAVORITE GAMES. As I said, it's a company after all, I get that, but you wouldn't be one without a community, and by doing this you just show no interest in player feedback, since there hasn't even been a single public discussion about this.
I've asked multiple staff members their honest opinion and even they said they dislike parts of it a lot.

I get it, I get it, you can't just base everything on community feedback. And yes the average age is slowly decreasing so you're trying to make it more easier, but this is still Java and not Bedrock. We don't want 100 players with a quadrillion particles in 1 small place in a lobby, it's just badly structred in my opinion, you could have kept the server selector, and made portals further away from eachother and let that server selector teleport you to the game it's portal, in that way you could have added holographic leaderbords, villagers as shops, multiple NPCs (example EggWars team modes), or anything. This just feels like you're slowly forcing Java players to have the same bedrock experience, but we don't play on small little iPads, we play on a PC with a keyboard and a mouse, moving around is so much easier and faster, so no, we don't want NPCs right in front of our face.
It just feels sooo poorly designed and not even any back-up thought on it, yeah you can add back games in a 'rotation queue', but what's the point of removing it then, or even playing it if it's temporary, you removed games that weren't even dead.

As a developer myself, I know it's hard to find the perfect balance in community feedback, but atleast try to listen to it, and not ignore every fact of it, I'm sure some people like it, but I can guarentee you atleast 50% of the players think it's bad.
It's also mostly just getting used to, but getting used to this small, rushed, and just 0 detailed structure will make more players quit then trying to get used to it.
Like I said, my best option would be, spread it out the lobby, bring back the selector and make a lobby with a small place for every gamemode rather then just pushing NPCs in front of our faces, or atleast, for the sake of everything, move back the NPCs atleast 20 blocks...

It does look more organized in some ways, but like, the shop, leaderbords, statistics, it's all so poor, and so basic, and so not CubeCraft. I'm not trying to roast the management or anything, but like this just feels like you did whatever you wanted, in the fastest and easiest way possible. You could have done a little more on working things out, giving it a little twist, making it look more exciting, but nope, you just did everything in once, and gave us a lot less in return.

I stopped playing Minecraft a while back, but I always followed the process of CubeCraft, and it was finally moving in a good direction (i.m.o) with the Arcade update, the new beta gamemode lobby, and everything, and then out of no where you take away most of the players their playing experience and just make it feel less fun to be at the server in general.
This update could have been so much more, with the same way of working, you can combine an easy experience with a good looking detailed strucutre, trust me. At points like this I just get upset about choices CubeCraft is choosing to do. I'd love to see CubeCraft going a more proffesional direction like this with a less messy structure, but don't take that too serious by removing every little detail you ever had. And if you do not have the man power to do that, open the Jr. Developer process again, it was such a good project, recruit Jr Builders for example, just use the Junior project in general, they're all free anyways.

I agree on the NPCs, good job on that, the Armorstands just looked, yeah, bad. Also using NPCs in the Mainlobby is a +1 from me as well, it looks really smooth, with the banners behind it as well, just wrongly positioned at the lobbies rn i.m.o

In general, good update, way too less thinking behind the structure. I like the idea behind it, but as explained in this message, could have added some more details, and made it more cubecraftish.
Just to add on to this, I still don't think the update is bad, some games shouldn't have been remived in my opinion, but I do not have any insight on how the playercount was. It's a good update but it's just a little too less at this point :(, It does look good though.
 
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Hey_Bluey

Member
Sep 30, 2018
2
0
2
20
I actually like this update. It seems so weird that there are no SkyWars or EggWars lobby's, like a few days ago or even years ago when I started playing Minecraft.
 

xELITESx

Novice Member
Nov 6, 2017
46
79
68
27
Spain
battlelog.battlefield.com
LOLLL RIPPP CUBE, just use 1.8, PvP, for that reason hypixel has so much players...add survival, like skyblock, custom cube Plots, hungergames (clasic) with pvp 1.8 can be great, not the one you had before...
 

zFqcus

Dedicated Member
Jul 11, 2018
181
576
169
21
Why do you want your money back? These changed don't affect your rank.
Because when I bought the rank I thought it was a nice server. When I play hypixel, I play hypixel and not Cubecraft. So can I get my money back? Also because I better spend money on something better than THIS lmao :)
 

remio

Forum Professional
Sep 18, 2016
5,623
17,084
689
The Netherlands
www.youtube.com
Because when I bought the rank I thought it was a nice server. When I play hypixel, I play hypixel and not Cubecraft. So can I get my money back? Also because I better spend money on something better than THIS lmao :)
Well, buying a rank is at own risk. Purchases can't be undone, so yeah, your rank has to stay, and you won't get your money back.
 

abfc2000

Dedicated Member
Nov 5, 2015
873
954
168
22
Spain
As a player that has been on Cubecraft for 3 years, I must say that I'm a bit disappointed with this update. Yes, the server may get some more players, but a lot of them are just going to be annoyed when they see that some of their favourite minigames are removed. I'll take Minerware as an example. It may have been unpopular, but it was funny, and there usually were enough players online on it to play games.
Now, of course, that's my opinion. But I think that this server's player count is going to say where it is right now, because yes, it will attract new players, but some of the older ones may leave because they have no reason to stay if the games they like have been removed.
 
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