You know that one time on Assassinations when you are in a intense fight with 3 people. Both of you have around the same health, the same armor, gear and stuff. One has Full health and are about to finish you off. The stone is LEAST likely to get chased while the donor is most. Why? The name color triggers your brain and automatically says "oo! He seems richer and rarer/unique/diffrent, so he probably have the best stuff."
Another example is Skyblock lack of food loss. It ruins the experience and the survival aspect.
In other words: I wanna be able to toggle donator features. If you are a Obsidian, you should be able to toggle the color of your IGN on top of your head. It is a donator feature that should be toggleable. Same with the lack of food regen on SB. The tab should always be in your ranks color.
Maybe you can get the possibility to downgrade your rank when you are alive and when you die, you can be that rank with only those features theat rank provides you. You can also upgrade to the max rank you have bought (If you are gold you can downgrade to lapiz and then upgrade back to gold) with the same logic.
If you have any questions and/or something comfusing/not understandable, post them!
Another example is Skyblock lack of food loss. It ruins the experience and the survival aspect.
In other words: I wanna be able to toggle donator features. If you are a Obsidian, you should be able to toggle the color of your IGN on top of your head. It is a donator feature that should be toggleable. Same with the lack of food regen on SB. The tab should always be in your ranks color.
Maybe you can get the possibility to downgrade your rank when you are alive and when you die, you can be that rank with only those features theat rank provides you. You can also upgrade to the max rank you have bought (If you are gold you can downgrade to lapiz and then upgrade back to gold) with the same logic.
If you have any questions and/or something comfusing/not understandable, post them!