Touch control players are having a hard time having fun.
As a player who has played both Win10/Touch I think that touch control players need to be separated from Win10 players.
- Why?
Well, let's take FFA as an example. I really like pvp and pvp practice in general. I play FFA mostly on my phone and I know how difficult it is to enjoy. Sometimes I just want to chill and have a good K/D, but it is hard when one Win10 with 14cps absolutely destroy me without even touching the ground. Or how touch users just don't have the capacity to aim and hit that well like someone with a mouse does.
Not only FFA is a hard task for touch users, then in every game there is at least 1 Win10 player in it.
- Isn't it hard for Win10 players too?
Win10 players can rarely be killed by a touch user. But I must say that the ability from touch users to hit in a 110° angle is annoying when playing on pc. (110° angle is the maximum FOV).
- Possible challenges:
I assume that about 10%< are Touch players on FFA since they have absolutely no chance. Assuming there are 800 players on FFA and 80 per server (disclaimer: I used /list to get this data). I see how this might become problematic. Separating the players means that there will be approximately 1 FFA server available for touch users.
I'll like to hear feedback from the Bedrock community and thank you for you attention.
DISCLAIMER: I AM AWARE THAT IT ALREADY EXISTS BUT IT ISN'T PERFECT AND IT DOESN'T APPLY TO FFA
As a player who has played both Win10/Touch I think that touch control players need to be separated from Win10 players.
- Why?
Well, let's take FFA as an example. I really like pvp and pvp practice in general. I play FFA mostly on my phone and I know how difficult it is to enjoy. Sometimes I just want to chill and have a good K/D, but it is hard when one Win10 with 14cps absolutely destroy me without even touching the ground. Or how touch users just don't have the capacity to aim and hit that well like someone with a mouse does.
Not only FFA is a hard task for touch users, then in every game there is at least 1 Win10 player in it.
- Isn't it hard for Win10 players too?
Win10 players can rarely be killed by a touch user. But I must say that the ability from touch users to hit in a 110° angle is annoying when playing on pc. (110° angle is the maximum FOV).
- Possible challenges:
I assume that about 10%< are Touch players on FFA since they have absolutely no chance. Assuming there are 800 players on FFA and 80 per server (disclaimer: I used /list to get this data). I see how this might become problematic. Separating the players means that there will be approximately 1 FFA server available for touch users.
I'll like to hear feedback from the Bedrock community and thank you for you attention.
DISCLAIMER: I AM AWARE THAT IT ALREADY EXISTS BUT IT ISN'T PERFECT AND IT DOESN'T APPLY TO FFA
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