So I was thinking about this game and i thought up some tower or enemy ideas that I want to share. There is no way the official owners of Cubecraft sees this.
Towers: (these might have different names)
Wither Tower: There are two ways this tower could be done. It could be a better, but more expensive version of the mage/poison tower,(cost: 600) or it could shoot wither skulls and make those have the poison effect.(cost: 900)
Knock Tower: This tower would shoot a projectile, but it would also push enemys back a short distance. (cost, 650)
Money Tower: This tower would give money. The Starting money amount would be about 100 every 10 seconds, then 125 every 10 seconds, then 150 every ten seconds, then 200 every ten seconds. Also, this tower could only be placed twice a person(cost: 750)
Enemys:
Vindicator: Honestly, i dont know why this isnt a thing yet. They would have a bit higher damage then most and a bit higher speed than average. (cost: 200)
Baby Zombie: This might be upgraded to a chicken jockey at upgrade 3-4. They would be faster than average, and wouldn't do as much damage as most enemys (cost: 150)
Iron Golem: This mob would have very high health, and would have average speed. They would also be immune to quake towers (cost: 1000)
Phantom: This mob would have all the normal flying immunities. It would have average speed and average health.
Panda: This mob would, upon upgrade 4, turn into polar bear. The panda would have average speed, and average health. (cost: 220)
Ravager: This mob would have high speed and very high health. (cost: 1500)
Towers: (these might have different names)
Wither Tower: There are two ways this tower could be done. It could be a better, but more expensive version of the mage/poison tower,(cost: 600) or it could shoot wither skulls and make those have the poison effect.(cost: 900)
Knock Tower: This tower would shoot a projectile, but it would also push enemys back a short distance. (cost, 650)
Money Tower: This tower would give money. The Starting money amount would be about 100 every 10 seconds, then 125 every 10 seconds, then 150 every ten seconds, then 200 every ten seconds. Also, this tower could only be placed twice a person(cost: 750)
Enemys:
Vindicator: Honestly, i dont know why this isnt a thing yet. They would have a bit higher damage then most and a bit higher speed than average. (cost: 200)
Baby Zombie: This might be upgraded to a chicken jockey at upgrade 3-4. They would be faster than average, and wouldn't do as much damage as most enemys (cost: 150)
Iron Golem: This mob would have very high health, and would have average speed. They would also be immune to quake towers (cost: 1000)
Phantom: This mob would have all the normal flying immunities. It would have average speed and average health.
Panda: This mob would, upon upgrade 4, turn into polar bear. The panda would have average speed, and average health. (cost: 220)
Ravager: This mob would have high speed and very high health. (cost: 1500)