Minecraft PC IP: play.cubecraft.net

Do you agree with any of these?


  • Total voters
    14

KitKatkels17

Well-Known Member
Jul 27, 2016
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Candy - https://discord.gg/rcQfj8v
I did wanna comment on this just never got a chance to XP I guess now's the time.
I like all the new achievements I like all the ideas but I that the reward for slaying the beast is a little to much for getting the final blow, maybe the same reward but with out the Cubelets. Also what if it wasn't just your sword and was also able to be completed if your tower hit it last?
I do agree with the changing achievements section because doing the second Achievement you mentioned is near to impossible! I know only one way of being able to do it and it requires knowing people in the game, So I highly agree that the reward should be brought up.
As for the tower I think it's a great addition but I think the percentage of 5% is a little to low maybe have it start at 15 or 20 percent?
I think the endermen is a cool idea but it seems really OP so I would say ethier Nerf the endermen or make the price higher.
As far as potions go I think they're all good ideas but for the Animal killing one I think there should be two one for animals and one for golems because they're so different having a potion that kills both is insanely op and I think it should be a lot more exspensive because if you throw down that potion you can ruin a entire defence for some ones wither or giant attack, Not to mention the golems are bugged so once that potion goes down there's a massive chance they wont respond so a potion like that 1500 coins at minimal and 750 exp.

Overall good suggestion I really like a lot of your ideas but some are really op so try and nerf some but overall good suggestion I support
 

Injunction

Forum Expert
Sep 2, 2016
8,702
6,120
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In A Box In San Francisco
I think the endermen is a cool idea but it seems really OP so I would say ethier Nerf the endermen or make the price higher.
It really isn't that OP, in comparison the creeper is more OP, the 60 health doesn't make them a tank because I am basing 60 off the point that a single tower doesn't do only 1 damage per hit this mob could be actually for the most part only take 6 hits from Artillery towers though that would be unlikely, and I didn't say it did very much damage to the tower upon hit maybe this mob does like 5 damage
 

Emmy

Well-Known Member
Jun 29, 2016
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CandyCove
I really like the new Achievements, those could be fun. The tower looks great, and would blend well with others. It shouldn't cause a terrible amount of lag either. The potions are cool, the animal one is a little weird. Other then that on, i like the potions. The idea of adding an Enderman mob is awesome. They could be really cool, and shake up defense strategies. Over all I think these are good ideas, bringing new elements to the game.
 

clays3c

Well-Known Member
Dec 21, 2016
164
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USA
Okay so this suggestion started from @DeedsDaDog because of 1 certain achievement which annoyed us both that it had a certain reward so we decided we'd make a suggestion about it, later @ElPtricko joined in so we all made an towe defence suggestion all together so enjoy

New Achievements
  • Monster Mash - Send 1 of all the mobs except for the zombie & Spiders (Spiers are assuming the mob that we've suggested is added) in the same wave (400 exp, 50 points, 1 cubelet)
  • Slaying the Beast - Get the finishing hit on a giant with your sword (2 cubelets, 250 exp)
  • Local Brewery - Use 1 of every potion in the game (10 points, 100 exp)
  • Riches - Upgrade your gold generator to max level (500 exp, 50 points, 1 cubelet)
  • Coin Collector - Get 25000 coins (2500 exp, 250 points)
  • Cold Touch - Click 1 of the buttons on a level 3 ice tower (25 exp)
  • Leeching on 3 - Upgrade a Leech tower to max level (75 exp, 15 points)
  • Hunting Season - Shoot an animal from the Sorcerer tower with a bow (200 exp)
Changed Rewards for Achievements
  • Ablaze - This achievement currently gives you less than Educated and that is a problem in our eyes, so I believe it should be 500 exp, 30 points
  • Giant Troll - This 1 is so much and costs 72000 gold to do, let's just say it isn't easy to do that, the reward should be 1500 exp, 100 points, and 2 Cubelets
New Tower
  • Hailstorm Tower - This Tower summons snowballs above it's enemies which do 10 damage Each and also has a 5% to give some of the mobs it that pass it a snow ball particle effect above their heads for 8 seconds when they are under this effect they will take 2 times as much damage as normal, upon upgrading the likelihood of mobs getting the defect is increased by 10% until (maxes out at level 4) Costs 250 coins to buy, and for the first upgrade costs 150 coins, the second is, 200, final is 300, to actually unlock this tower you need to use 250 points has a 12 block range and a cooldown time of 8 seconds View attachment 135682 View attachment 135681 View attachment 135684 View attachment 135683
New Mob
  • Enderman - This mob is interesting since it is immune to a few towers such as the Hailstorm tower, the snow tower, and the mage tower but to the towers it isn't immune to it has a 15% chance of dodging certain towers attacks, the enderman moves 2 or 3 blocks per second, it has 60 health, costs 300 EXP to get, & costs 400 gold to send
New Potions
  • Strength potion AoE - this would be a good positive potion for the game, it would change the area it to red wool and has a red particle effect on the mobs this will last for 7 seconds and when under this effect mobs will do 50% more damage than usual against the castle, this however also increases the damage they will take while under the effect and they will take 15% more damage than usual costs 250 Exp to buy and 600 coins to get this potion effects a 16 block radius
  • Animal Potion - this is not an AoE potion but what it does is it will kill any animals within a 12 block radius of where it lands and if an iron golem is within 3 blocks of where it hits, they will die too this potion costs 150 EXP to buy and 400 coins to use
  • Gravity potion AoE - so I heard someone tell me about this 1 before but I forget who anyways this will make a certain area all endstone and what it will do is make any flying mobs that go over it fall down to ground mobs, this 1 would cost 250 EXP to buy and 500 coins to get it, this potion effects a 20 block radius and th effect lasts for 30 seconds before the flying mobs can go back up again
So once again thank you to @DeedsDaDog and @ElPtricko for helping out on this suggestion and really just making the suggestion with me
its a good idea, well thought out i would only add a few though, I don't want the game to get to complex
 
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