In my opinion, tutorial made most first time players begin placing archer after they completed the tutorial. Tutorial described all things about tower defense except all towers and all mobs, excluding archer and zombie, i mean it only makes you build an archer tower and send zombies in the tutorial mode. In towers, we need to describe and build each towers until you completed all towers. Example, "Mage can burn monsters near to it", "ice towers slow down enemies, it is useful" , "artillery is an aoe tower. It can be landmine (path 2) or stunning artillery (path 1), and other tower should be described. After that, the tutorial will make you place a tower asked by a chat tutor. Example, after explaining mage tower, you will place it, then mobs will spawn. This will continue until all towers are described and built. This will be the great influence to players playing this game as a beginner.
Tutorial mode should also describe each mobs instead of zombie. Each mobs should be described until its completed. Example, "spiders are fast and they are more durable than zombies". After that you will send monsters asked by the chat tutor. Example "now send spiders". This will continue until all monsters are described and sent.
Will this be a good idea?
Tutorial mode should also describe each mobs instead of zombie. Each mobs should be described until its completed. Example, "spiders are fast and they are more durable than zombies". After that you will send monsters asked by the chat tutor. Example "now send spiders". This will continue until all monsters are described and sent.
Will this be a good idea?