Now I know what you're thinking. UHC ISN'T OUT PING U STOOPID
True. UHC isn't out and I'm stupid too.
But what's even more stupid is TNT in UHC as it was previewed.
You know, every friday, there's a community stream where the staff announces Work In Progress stuff and all.
We got to see UHC. I noticed that TNT can't be powered by redstone, but it ignites automatically when placed.
It just can't be placed passively as a block.
Now I was REALLY disappointed with that.
In UHC every side of vanilla Minecraft is involved in a hard-core, free for all battle.
I don't see why we've got mining, map exploration, and PvP when we can't even have TNT traps...
Like seriously, not everybody wants to swing axes at each other, some people actually want to play the game smartly, with contraptions and all. TNT could make for amazing traps involving falling, exploding, launching, and all kewl stuff,
but all of that is ruined with auto-igniting.
Now as UHC is still in developement I think it's gonna be changed, but I'm gonna put this out before people who want to make landmines end up auto-igniting explosives in front of them.
Thanks for listening.
PS: Before anyone says auto-igniting TNT is "good for instant combat and PvP situations" tell me if you think TNT is fun in Survival games, yeah, one shot of that and you're dead. Nobody likes auto-igniting TNT in PvP, not to mention how easy it is to just use a flint and steel to blow it up... I mean I hope UHC will have gravel where to get flint and iron but I don't know, maybe someone could possibly forget the existance of gravel.
True. UHC isn't out and I'm stupid too.
But what's even more stupid is TNT in UHC as it was previewed.
You know, every friday, there's a community stream where the staff announces Work In Progress stuff and all.
We got to see UHC. I noticed that TNT can't be powered by redstone, but it ignites automatically when placed.
It just can't be placed passively as a block.
Now I was REALLY disappointed with that.
In UHC every side of vanilla Minecraft is involved in a hard-core, free for all battle.
I don't see why we've got mining, map exploration, and PvP when we can't even have TNT traps...
Like seriously, not everybody wants to swing axes at each other, some people actually want to play the game smartly, with contraptions and all. TNT could make for amazing traps involving falling, exploding, launching, and all kewl stuff,
but all of that is ruined with auto-igniting.
Now as UHC is still in developement I think it's gonna be changed, but I'm gonna put this out before people who want to make landmines end up auto-igniting explosives in front of them.
Thanks for listening.
PS: Before anyone says auto-igniting TNT is "good for instant combat and PvP situations" tell me if you think TNT is fun in Survival games, yeah, one shot of that and you're dead. Nobody likes auto-igniting TNT in PvP, not to mention how easy it is to just use a flint and steel to blow it up... I mean I hope UHC will have gravel where to get flint and iron but I don't know, maybe someone could possibly forget the existance of gravel.