First of all the best ability to upgrade it is the "feather weight", but it has a big bug.
My proposal for the other abilities:
--Eggcracker:
Increase the percentage by 3 more. For example the first level intead of 2% it will be 5%.
Change the positive potion effect for strength or speed because it is better to escape from the island, because a lot of people focuse you when you break the egg.
--Iron belly:
Change the percentage to:
Level 1: 5% it's ok
Level 2: 10%
Level 3: 15%
Level 4: 20%
Level 5: 25%
Level 6: 30%
Level 7: 40%
Level 8: 50%
In my opinion is more attractive because it is a waste of points buy this abilitie and the hunger it's so anoying more when you can't run.
--Magic touch:
It's the best abilitie but 25% level 8, it is not fair. It's better that the level 8 has the 100% all the player will be happy.
The percentage it could be:
Level 1: 10% it's ok
Level 2: 20%
Level 3: 30%
Level 4: 40%
Level 5: 50%
Level 6: 60%
Level 7: 80%
Level 8: 100%
My proposal for the other abilities:
--Eggcracker:
Increase the percentage by 3 more. For example the first level intead of 2% it will be 5%.
Change the positive potion effect for strength or speed because it is better to escape from the island, because a lot of people focuse you when you break the egg.
--Iron belly:
Change the percentage to:
Level 1: 5% it's ok
Level 2: 10%
Level 3: 15%
Level 4: 20%
Level 5: 25%
Level 6: 30%
Level 7: 40%
Level 8: 50%
In my opinion is more attractive because it is a waste of points buy this abilitie and the hunger it's so anoying more when you can't run.
--Magic touch:
It's the best abilitie but 25% level 8, it is not fair. It's better that the level 8 has the 100% all the player will be happy.
The percentage it could be:
Level 1: 10% it's ok
Level 2: 20%
Level 3: 30%
Level 4: 40%
Level 5: 50%
Level 6: 60%
Level 7: 80%
Level 8: 100%