Hello,
I think think everyone knows what UHC is, but I'm going to explain it anyways.
UHC is a game in which everyone spawns in a random spot in a 100% Random Vanilla Minecraft world and has to gather resources in order to get gear and kill other players.
There is no automatic health regeneration, the difficulty is locked to hard and there should be no respawns.
In order to regen health, the player must eat gapples.
The map border starts at around 1000x1000 and after around 30 minutes every remaining player will be automatically teleported to a deathmatch stadium, in which they must fight.
The reason why I am suggesting this is that CubeCraft doesn't have any Vanilla-Worlds-based Games. There are only games that are based of specific maps.
Most importantly, there are pretty much no UHC servers on Bedrock, therefore it would be great for players who finally would be able to play UHC on Bedrock.
I know that UHC rounds usually take long (40-60 minutes) and that the lobbies take time to fill, however I believe that many CubeCraft and Bedrock players in general would love this.
EDIT: Many have complained that UHC would be too time consuming. Therefore I have a suggested shrinked-down form of UHC: Mini-UHC!
In Mini-UHC that map starts at a relatively small size of 300x300. The map starts shrinking and PVP starts after 10 minutes. Deathmatch starts after 20 minutes. This way, matches will last only 25-40 minutes.
I think think everyone knows what UHC is, but I'm going to explain it anyways.
UHC is a game in which everyone spawns in a random spot in a 100% Random Vanilla Minecraft world and has to gather resources in order to get gear and kill other players.
There is no automatic health regeneration, the difficulty is locked to hard and there should be no respawns.
In order to regen health, the player must eat gapples.
The map border starts at around 1000x1000 and after around 30 minutes every remaining player will be automatically teleported to a deathmatch stadium, in which they must fight.
The reason why I am suggesting this is that CubeCraft doesn't have any Vanilla-Worlds-based Games. There are only games that are based of specific maps.
Most importantly, there are pretty much no UHC servers on Bedrock, therefore it would be great for players who finally would be able to play UHC on Bedrock.
I know that UHC rounds usually take long (40-60 minutes) and that the lobbies take time to fill, however I believe that many CubeCraft and Bedrock players in general would love this.
EDIT: Many have complained that UHC would be too time consuming. Therefore I have a suggested shrinked-down form of UHC: Mini-UHC!
In Mini-UHC that map starts at a relatively small size of 300x300. The map starts shrinking and PVP starts after 10 minutes. Deathmatch starts after 20 minutes. This way, matches will last only 25-40 minutes.
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