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Lezappen

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Weekly Topic:
PVP, Quality of Life suggestions.
This topic has been voted by you all to be this weeks topic of discussion.


This is the place to post any small suggestions or links to suggestions
relevant to this topic that you think deserve to be brought to our attention.
Let us know what you care about.

Suggestions here will be immortalized and it is encouraged to link suggestions related to the topic here..
(We also appreciate a little explanation as to why you feel it should be implemented/why you like it.)

Welcome!
So we've decided to set a topic for suggestions every week in order to make it clearer what the community wants the most.
Every Saturday, there will be a new thread with one poll to vote on what you think next weeks topic should be, and one open discussion where you can link any suggestion you deem is good and relevant to the weekly topic.

The theme (i.e. extra content..., Quality of life..., extra functionalities..), is more an indication, but please keep suggestions to the subject (eggwars, discord, skywars....)
Please keep discussion of previously mentioned comments to a minimum so as to not obscure the visibility of fellow members replies to this thread.
Comments posted in this thread not related to the topic may be deleted.

Feel free to vote for next weeks suggestions here! ( Open: Sunday-Friday)​
 
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CommunistCactus

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Edit: made it a bit more clear.

> Add an ELO system.

Players should start from 1,000 ELO.
And by winning a match, they'll earn +10.
And by losing, they'll lose -10.

> Divison(s)

Reach 1,000 kills and you'll move from Bronze I to Bronze II

At 10,000 kills, you'll move from to Bronze X
& 11,000 kills, you'll move to Silver I

> Prestige

Per 10,000 wins, you can choose to enter a 'Prestige'
Which you compete to be the best player, from an entire division.
(Best of Bronze I (to) Bronze X)

Per 10th Division that you'll pass, you'd get a bonus of x2 the amount of coins & XP you'll gain, per win.
But will lose a single percent, of the chance of getting a cubelet.

Unrated to Bronze X (0-10,000 wins)
5 coins 10 XP per win.
(-1% chance of getting a Cubelet)

You start at 1,000 ELO.
Victory: +10
Defeat: No penalty.

Silver I-X (11,000-21,000 wins)
(-2% chance of getting a Cubelet)
10 coins, 20 XP per win.

Victory: +10
Defeat: -10

Iron I-X (22,000-32,000 wins)
(-3% chance of getting a Cubelet)
20 coins, 40 XP per win.

Victory: +10
Defeat: -25

Lapis I-X (33,000-43,000 wins)
(-4% chance of getting a Cubelet)
40 coins, 80 XP per win.

Victory: +5
Defeat: -10

Sapphire I-X (44,000-54,000 wins)
(-5% chance of getting a Cubelet)
80 coins, 160 XP per win.

Victory: +1
Defeat: -10

Gold I-X (55,000-65,000 wins)
(-6% chance of getting a Cubelet)
160 coins, 320 XP per win.

Victory: +1
Defeat: -15

Diamond I-X (66,000-76,000 wins)
(-7% chance of getting a Cubelet)
320 coins, 640 XP per win.

Victory: +1
Defeat: -20

Emerald I-X (76,000-86,000 wins)
(-8% chance of getting a Cubelet)

Victory: +1
Defeat: -30

Quartz (87,000-97,000 wins)
(-9% chance of getting a Cubelet)

Victory: +1
Defeat: -40

Obsidian (97,000-103,000 wins)
(-10% chance of getting a Cubelet)

Victory: +1
Defeat: -65

And now let me remind you, that 1.8 modes will not give you ELO.
It's a completely separate and different category of combat.

Therefore, it will be frowned upon, because I'm genuinely just so sick of people saying "1.8 is better."
Cube should seriously stop doing 1.8 stuff.

> Leader-board for the person with the highest ELO and Kill-Death + Win-Lose ratio.

For the top-killers, their ELO should be displayed.

> /Spectate [Friend's Name]

> Top weekly / monthly duels
should be a thing.

> Easter eggs should give you an achievement / something cool. (<--- Please <--)

> 100 kills in Duels in a day should be a special 'Daily Challenge'

Adding some extra kit-specific achievements would be pretty nice.
Some ideas:

(Iron Warrior)

> Kill an enemy without getting hit.
> Hit your opponent 5 times without them hitting you.
> Finish a duel below 10 seconds. (Is possible, has been tested.)

> Win a game without using your golden-apple.
> Win a game while breaking your helmet.
> Die to by getting hit with a golden-apple.

> Win a game without eating anything.
> Eat the 32 steak + apple.
> Reach 20/20 saturation points.

And other types of stuff that you might discover.

(Archer)
> Lose a game by getting hit once, and dying to the void.
> Win a game without missing a single shot.
> Lose a game with 100% accuracy.

And other stuff.

OP Skywars
> Make an 'Obsidian Trap'

Skywars
> Make an 'Obsidian Trap'


> OP Eggwars
Change the protection level to 4 instead of the old 5.
Change the colours, making it Red versus Blue.

> Ranked-Players should be able to choose a map, and 'Time of Day'.
(^Not including Plus ranks^)

On the Custom-Kit-Lobby, you could set the way you want your inventory of kits to be.

> Automatically deny, and accept rematches.

> Auto-Play feature should be implemented.
And it would instantly teleport you from duel-to-duel.

You could also set it to 'Choose Random Kit'
And 'Stay At Same Kit'

Add more stats.
(Bow-Accuracy,
Best combo ever / best current combo,
your K/D & W/L)
[Kill-Death, Win-Lose.] ratios.
Times that your armour has been broken.
Amount of times you've broken a piece of armour to an opponent.


> Saying 'Gg' you give the opponent a multiplier of x2 to their ELO.
So people won't just say it for the free 1 XP.

If they genuinely enjoyed the fight, then they will 'Recommend' that opponent. Because they enjoyed the fight.

The idea is that if the person you killed said 'GG' - you get +15 ELO, instead of just 10.
(At the very first few divisions.)

> Duels' leader-board should increase from top-5 to top-10. Because why not?


> Add a 'Wanted Champion' - Someone who has a very high reputation,
and challenging and killing him, will give you a minor reward.

Add another stat: 'Times being a Champion'
And 'Times killed a Champion'

So now, targeting the same person, and stalking them, is only available for a very short amount of time.
And I just personally really like the idea, of seeing this one-man-army, struggle to not die to a thousand men, hunting the leader-board.


The reward would probably be a regular cubelet, plus, you'd get x10 more Coins&XP.

I don't know if this is legal or not, but:

People should be able to gamble & bet on who would be the winner of a match.
It can be coins, it can be Cubelets, it can be a cosmetic item.. and all of that jazz.

Well. Not all horses fit to all the same racecourses whether they're hoarse or not or in-knot for naught.

PlayerA *Fighting against* PlayerB

[A] will win, and I bet on 1,000!

PlayerB wins -> He gets the 1,000 coins.
PlayerA wins. -> He gets 10%, and I get 100%. [A] gets 100 coins, and I get 2,000 coins.


So if I bet on 100 coins and win, I get 200 coins, and the winner will get an additional 10, and it will become 15, because he won the fight.


I think per 100 ELO, it should stack to an extra percent.

Therefore, players with 1,000 ELO get +10%.
(I bet 100 coins, he gets 10, I get 200)

Players with 1,100 ELO get +11%
(I bet 100 coins, he gets 11, I get 200.)

Players with 10,000 ELO get +100%
(I bet 100, he gets 100, I get 200)

Cosmetics:

I bet a Pufferfish Miniature, that PlayerA will win.

PlayerB wins -> I lose the miniature.
PlayerA wins -> I get a Cubelet, of that specific rarity.

I think that the percentage-stacking is completely fine to start as a measly 10%, because you'd eventually play with 20,000+ kills.. and probably a not-so-quiet ELO.

Someone will probably get like.. +1,000% some day.

> Disabling chat completely should be a thing. The only messages you'd see would be "Gg"

> Pulling Excalibur from the stone should be a thing.
(The small lobby thing)

> On Free-Build, you should be able to tag your build as a 'Duels/FFA Arena'
And it'd have a small section dedicated to it in the lobby.

And people could vote whether if a fan-made map could be added, or not.

On the Custom Kit Creation lobby (CKC) - You can create 'Suggested' a kit.
You'd purchase a special kit-slot, and it'd be featured inside the castle in the regular lobby.
And people could vote, whether if it should be added or not.

The slot should be worth 10,000+ points. So there won't be a lot of players that'd spam 'suggestioned'-kits.

> You should be able to use /report to report:

- Players that are unwilling to fight.

- Running away for too long, causing a stalemate.

- Requesting party-invites, instead of fighting.
IT'S SO ANNOYING, OH MY SATAN. PLEASE.

And I think that's pretty much about it.
Sorry for a long post, here's a potato-rabbit.
 
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