Gainfullterror
Forum Professional
By now, I'm pretty sure that all of you have seen a few of the 1.12 snapshots. Recently, there was a snapshot released that contained a very big change to the way you'd craft. Along with this new system, there were also new commands added to take & give recipe knowledge to players.
Instead of letting players have this, keep this away from games like Skywars or Survival games. It takes me roughly a second or two to craft a sword when not under pressure, and with this system it'd take me a fraction of a second. This can be a big game changer as you can go from No chance of crafting to Click button. Receive item.
I (and probably many others that play Skywars) know how you sometimes have very limited time to craft, and you'll end up messing up some of the recipes when under pressure. If this system were added, anyone could create a diamond sword with a log and 2 diamonds in about a second at max.
This takes a lot of the skill out in crafting things as fast as possible.
This is especially overpowered when crafting multiple items of different sorts in one session.
Do us a favor, and please don't implement these into games like Skywars or UHC (Games that have a lot of crafting with it) when updating to 1.12
It almost makes it too easy to play.
Instead of letting players have this, keep this away from games like Skywars or Survival games. It takes me roughly a second or two to craft a sword when not under pressure, and with this system it'd take me a fraction of a second. This can be a big game changer as you can go from No chance of crafting to Click button. Receive item.
I (and probably many others that play Skywars) know how you sometimes have very limited time to craft, and you'll end up messing up some of the recipes when under pressure. If this system were added, anyone could create a diamond sword with a log and 2 diamonds in about a second at max.
This takes a lot of the skill out in crafting things as fast as possible.
This is especially overpowered when crafting multiple items of different sorts in one session.
Do us a favor, and please don't implement these into games like Skywars or UHC (Games that have a lot of crafting with it) when updating to 1.12
It almost makes it too easy to play.