It seems there is some pressure on rubik as the only dev. working on CCG, and then only part-time.
To ameliorate this, perhaps the rest of us could contribute. If a sticky could be posted in this sub-form giving more details about what software the server runs (Bukkit? What version?) it would help. It would mean that instead of just posting random suggestions, there would be a generic method of looking for publicly available, compatible plugins that could implement any suggestions relatively quickly. It might reduce then reduce the load on rubik or allow other staff members to implement things.
Where I'm coming from: I have considerable C++ and some python experience, but no Java or modding experience in general. Even if there was a sticky that just gave software version numbers and pointed to a list of FAQs for the different software that CCG uses it would be a good start.
To ameliorate this, perhaps the rest of us could contribute. If a sticky could be posted in this sub-form giving more details about what software the server runs (Bukkit? What version?) it would help. It would mean that instead of just posting random suggestions, there would be a generic method of looking for publicly available, compatible plugins that could implement any suggestions relatively quickly. It might reduce then reduce the load on rubik or allow other staff members to implement things.
Where I'm coming from: I have considerable C++ and some python experience, but no Java or modding experience in general. Even if there was a sticky that just gave software version numbers and pointed to a list of FAQs for the different software that CCG uses it would be a good start.