^ ;-: read this... https://www.cubecraft.net/threads/new-egg-wars-suggestion-that-might-make-u-earn-more-money.135893/rip this conversation I guess
lololololololol^ ;-: read this... https://www.cubecraft.net/threads/new-egg-wars-suggestion-that-might-make-u-earn-more-money.135893/
Will make you happy agian :D
With spam clicking you basically have a broader range of where you can hit in the time that it would take for one charge if a sword.(due to multiple hits against single) Now if you are a complete and utter pro the noobs won't be able to lay any hands on you as long as they don't spam but that probably would not bother anybody(since you are saying noobs have bad aim)Also a strategy I use in 1.9 that sometimes gets me a semi combo is using full and half charges with a sword(wont use a axe unless forced to), sadly you can't really get that insane of combos.Hi Cube!
I wanna say 1 thing about 1.9...
I hate 1.9 because I always have the same problem....
Minecraft thought that they fixed 'jitterclicking' by giveing you a delay for 0.8 seconds....
So the noobs will have a bigger change.
That's completely not true!
For people whit a bad aim(Like noobs) it is really hard to beat a good player because when you got missed your hit you can't hit him fast agian..
Let me explain....
When a noobie got strafed by a good player and the noob miss 3/4 hits he has a big problem( In other words: he could expect the death!
When you have a delay for 0.8 second and you miss 3/4 hits(what is possible) you have to wait 2.4 or 3.2 seconds before hitting him agian.
When you are looking at your screen you think: hmm 3.2 seconds is nothing but in PVP this could makes the different between the death or your life.
Maybe could Cube make something for this??
That when you got hitted someone you have to wait 0.8 seconds.
and when you didn't hit someone you could hit him until you have hitted him, and after that you have to wait 0.8 seconds
Kick :D
P.S. Please for give me for my bad explanation but that's because my english isn't really good...
True
1.9 killaura is 10 times worse .-.Cubecraft we will never return back to 1.8 or delete the cooldown attack (not sure) and in my opinion its good way to stop killaura:p
Your suggestion :For people whit a bad aim(Like noobs) it is really hard to beat a good player because when you got missed your hit you can't hit him fast agian..
Maybe could Cube make something for this??
There was a lot of text about how you hated 1.9 so I isolated the suggestion...That when you got hitted someone you have to wait 0.8 seconds.
and when you didn't hit someone you could hit him until you have hitted him, and after that you have to wait 0.8 seconds