betty's oldies
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Similar to my "[WIP] Undocumented changes to TD" thread, this thread aims to have players discuss any issues with SG or features not mentioned in the main announcement. I intentionally did not put this in the bug report section because this list is dynamic and will be updated as people notice bugs get fixed or subtle features get changed.
Undocumented updates
-Ender chests have been removed and replaced with functional chests.
-Double-edged description changed again to take reduced damage instead of taking increased damage.
-Compasses have been fixed.
Current issues
-Borders close in too close to spawn.
-Emeralds drop from the sky. Current purpose is unknown.
-Occasionally, dropping in water has a very small chance of causing the player to take fall damage.
-Double edged kit description is wrong. It appears the user actually takes more damage instead of less (needs more testing).
Needs to be tested from time to time
-Falling into water from high ground.
-How fast border closes in.
-Double edged kit?
Changelog (for this list)
-N/A
Again, this list is NOT a bug report -- it's for those to be aware of certain glitches in the game that may affect players. Feel free to add any unannounced updates below.
Undocumented updates
-
-Double-edged description changed again to take reduced damage instead of taking increased damage.
-Compasses have been fixed.
Current issues
-Borders close in too close to spawn.
-Emeralds drop from the sky. Current purpose is unknown.
-Occasionally, dropping in water has a very small chance of causing the player to take fall damage.
-Double edged kit description is wrong. It appears the user actually takes more damage instead of less (needs more testing).
Needs to be tested from time to time
-Falling into water from high ground.
-How fast border closes in.
-Double edged kit?
Changelog (for this list)
-N/A
Again, this list is NOT a bug report -- it's for those to be aware of certain glitches in the game that may affect players. Feel free to add any unannounced updates below.
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