Hey I want to propose a change to the XP system in bedrock.
As it stands you get 100 XP for a win on Skywars and 250 XP for a win on Eggwars regardless of game mode.
I want to propose that in Skywars, instead you get 100 XP PLUS an extra 10 XP for every kill you get during the game.
In Eggwars, I feel 250 XP is a bit too much and instead it should be 200 XP PLUS an extra 10 XP for every Final kill and 10-20 XP for every egg broken (these numbers can be changed if felt necessary).
These can also be changed depending on game mode if felt it is necessary, like for example more XP for winning skywars MEGA than in solo etc.
I feel doing this will encourage players to go out and kill more, it will give players an incentive to play instead of hiding and it'll overall keep people more interested.aswell as maybe bring out more skill in the bedrock community overall.
I also feel there could be cosmetics you can unlock when reaching a certain Cubecraft level, as a level 75 personally I feel there is no incentive to get more levels and it focuses too much on in-game purchases. To be able to earn an extra 5 friend slots or party slot at a high level (Level 100 for example) would be definitely worth grinding for, aswell as any cosmetics or tags next to your name to make you feel accomplished would be amazing.
I know this has probably been suggested before but from what I can see forum threads are being a lot more looked at as of lately so while the forums have the attention I want to throw in a suggestion to implement into bedrock.
Hope you consider my idea :)
As it stands you get 100 XP for a win on Skywars and 250 XP for a win on Eggwars regardless of game mode.
I want to propose that in Skywars, instead you get 100 XP PLUS an extra 10 XP for every kill you get during the game.
In Eggwars, I feel 250 XP is a bit too much and instead it should be 200 XP PLUS an extra 10 XP for every Final kill and 10-20 XP for every egg broken (these numbers can be changed if felt necessary).
These can also be changed depending on game mode if felt it is necessary, like for example more XP for winning skywars MEGA than in solo etc.
I feel doing this will encourage players to go out and kill more, it will give players an incentive to play instead of hiding and it'll overall keep people more interested.aswell as maybe bring out more skill in the bedrock community overall.
I also feel there could be cosmetics you can unlock when reaching a certain Cubecraft level, as a level 75 personally I feel there is no incentive to get more levels and it focuses too much on in-game purchases. To be able to earn an extra 5 friend slots or party slot at a high level (Level 100 for example) would be definitely worth grinding for, aswell as any cosmetics or tags next to your name to make you feel accomplished would be amazing.
I know this has probably been suggested before but from what I can see forum threads are being a lot more looked at as of lately so while the forums have the attention I want to throw in a suggestion to implement into bedrock.
Hope you consider my idea :)