So, some people will likely go to middle first in Skywars, to both get more chests and overall strategic advantage.
But the thing is, the loot you find in normal chests is the same than chests at mid...
I'd like to see more powerful gear in mid chests, as it can be pretty challenging to get there in some maps.
You could find Iron and Diamond armor, with both having a 50/50 percent chance of having protection II or protection I.
Same with swords, 50/50 Sharpness II or Sharpness I. You can also find enchanting tables, anvils, more lapis and more exp bottles, and TNT.
This is also linked to my previous SW suggestion here:
https://www.cubecraft.net/threads/make-skywars-great-again-sorry-today-i-built-a-wall-in-ew.177018/
Both of these suggestions are made to add variety to the SW gameplay.
Think about it , the gear has been the same for a long time, and it's also "unworkable" gear...
I invite you to make your own SW suggestions, the game really needs something to make it stick out.
@Tacosbefriends hai.
But the thing is, the loot you find in normal chests is the same than chests at mid...
I'd like to see more powerful gear in mid chests, as it can be pretty challenging to get there in some maps.
You could find Iron and Diamond armor, with both having a 50/50 percent chance of having protection II or protection I.
Same with swords, 50/50 Sharpness II or Sharpness I. You can also find enchanting tables, anvils, more lapis and more exp bottles, and TNT.
This is also linked to my previous SW suggestion here:
https://www.cubecraft.net/threads/make-skywars-great-again-sorry-today-i-built-a-wall-in-ew.177018/
Both of these suggestions are made to add variety to the SW gameplay.
Think about it , the gear has been the same for a long time, and it's also "unworkable" gear...
I invite you to make your own SW suggestions, the game really needs something to make it stick out.
@Tacosbefriends hai.