Hello, CubeCrafters!
BlockWars has just been updated on our Bedrock network! - Read below to learn more!
Objective: This game involves players destroying the 2 cores within the game. Whichever team destroys the other's core first wins!
- Cores are located at markers A & B
Objective: Eliminating a player gains your team a point. The team with the most points wins!
We've added a new gamemode for BlockWars, Rush Mode! - Do you want faster games, this is the gamemode to vote for! - You'll have a Speed effect all game, tools are given efficiency to speed up block-breaking. Generators will also produce swords and armour instantly! - Gotta go fast!
To embrace the BlockWars feel, we've revamped our BlockWars lobby to be a massive battle of the Red Vs Blue!
Thanks for reading; We hope you all enjoy the update!
BlockWars has just been updated on our Bedrock network! - Read below to learn more!
- New Giga Games
- Destroy The Core
- Death Match
- Side Tasks Revamp
- Care Package - New model
- Added Leap Feathers (Hard Challenge reward)
- Added Charged Creeper (Hard Challenge reward)
- Game Size's
- 1v1 Capture the flag changed to 2v2
- 5v5 Capture the flag & Bridges changed to 10v10
- Revamped BlockWars Ranks
- New Rush Mode!
- Permanent speed boost
- Generator auto crafting
- Efficiency tools
- Overpowered
- Protection 4 armour
- Sharpness5 swords
- Power 4 bows
- Overpowered Powerups
- New Rush Mode!
Giga: Destroy The Core
- Cores are located at markers A & B
Giga: Team Deathmatch
New: RUSH MODE!
New BlockWars Lobby!
New Maps!
Green Hills
Sandcastle
Ancient City
Mushroom
Pyramid
Aztec
Sandcastle
Positive
Green Hills
Golf
Garden
Candy
Ancient City
Snow
Changelog
General:
- New lobby!
- Added team-coloured trims
- Added Win & Lose sound effects
- Added /kill command (In case you get stuck somewhere)
- Queuing: Now less likely to join at the end of a match when joining midgame
- Statists:
- Giga, stats now tracked per game type (ctf, bridges, deathmatch, destroy the core)
- Beta Giga: Statistics archived
- Bridges:
- Inventory no longer resets on pit capture
- Map is now breakable
- Gain arrows on pit capture
- Enabled players to drop items from inventory
- Added Team Death Match into game rotation
- Added Destroy The Core into game rotation
- Added 3 new maps
- Changed 5v5 to 10v10
- Features Standardies with Giga BlockWars
- CTF now has 8 new maps
- Bridges now has 3 new maps (More coming soon)
- 1 v 1 CTF Duels changed to 2v2 CTF Duels
- Changed respawn timer from 2 seconds to 3
- "Rush" Added Content:
- Permanent speed 1 effect for game
- All tools have efficiency 2 enchantment
- Generators: Produces an item each time mined
- Sword
- Helmet
- Chesplate
- Leggings
- Boots
- The generator then gives blocks when mined until the player dies
- Cycles back to the start of the order when the player dies
- "Overpowered" Added Content:
- Enchanted Gear:
- Protection 4 armour
- Sharpness 5 swords
- Power 4 bow
- 2x multiplier on side task rewards
- Instead of 1 care package, you get 2 care packages ect ect
- Charged Creeper instant kills people
- Enchanted Gear:
- Removed: Low Gravity Modifier
- Removed: Speed Boost Modifier (Now called Rush)
- Side Task Menu Icon change
- Changed side task values to make it easier to complete
- Added Side Task completion sound
- Added Care Package model & sounds
- Added Care Package loot table (Different loot each time you open it)
- Added Charged Creeper (keep on death)
- Added Leap Feathers (keep on death)
- Removed Tank Ability on death
- Removed Porkins Bomb
Thanks for reading; We hope you all enjoy the update!