Only played assassinations a few times (am a bedrock main) but the few times I did play it was really enjoyable and fun, the hacker problem not gonna solve itself just because you remove a game mode, the players who hacked just gonna start hacking in another game mode, I see no point in removing...
If I understand correctly, the suggestion is to make drag clicking allowed if you do it on the right mouse button? Either way got to say no, clutching is possible with 10 cps all comes down to timing (ofc it is not as efficient as drag clicking 50+ cps)
I see no need for this, FFA is a really simple and basic game mode and I think that's how it should remain tbh, adding stuff like "ranks" doesn't really bring anything and it would just be useless. And CubeCraft already has leaderboards as well as a way to check how many kills each player has.
Suggest you check out this post about the regeneration system (got forwarded) and I don't think that having kill assist is a good idea, just gonna make it messy imo.
FFA was always known as the place of cheaters but after the removal of the clicking sounds, it quite literally became one: with 1/3 of the community using clicking methods that aren't allowed, simply because they know that the chances of them being punished are close to zero (because it's pretty...
I understand that the elytra maps on java wouldn't be good on bedrock because of the mobile players, but some of the maps like classic would definitely work on bedrock imo.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.