Thanks for the reply :D
you really havent heard anyone constantly playing the goat horn? ive encountered it about 10 times and always try to go kill them lol
yeah the warden drop would probably be too difficult for most players, another thing ive thought about is adding a new type of lucky...
Just thought of some cool stuff that could be added and also changed for balance
Drops
- change pots drop to 3 random (always lvl 1) pots (1 normal, 1 splash, 1 lingering)
- this is to make the drop less op (since harming 2 and poison 2 do a lot of damage) and allow for more strategy with...
Lucky islands sweat here, i honestly love the update overall but the gamemode needs some rebalancing.
The idea of better lucky blocks at mid is good, but its the rainbow one at the middle that is way too overpowered. Some drops like the yoink rod (i think it can drop a totem too, thats great)...
apparently there was a channel for lucky islands on the discord but it got removed due to inactivity. i think it should be added back because the gamemode has a lot of players and i would definitely be active in it, and i wanna see if other people would use it and maybe convince the admins to...
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