Just thought of some cool stuff that could be added and also changed for balance
Drops
- change pots drop to 3 random (always lvl 1) pots (1 normal, 1 splash, 1 lingering)
- this is to make the drop less op (since harming 2 and poison 2 do a lot of damage) and allow for more strategy with interesting effects like slow falling, jump boost or fire resistance.
- make goat horns and spyglasses less common
- please people spam goat horns and I want to rip my ears off.
- bucket of pufferfish
- its actually useful in pvp since the pufferfish will attack any player close enough so placing it on another player will damage them and give them poison for a few seconds.
- a drop that summons the warden for 30 seconds
- more color variation for block drops (concrete, glass, wool)
- bee hive with 3 bees
- random suspicious stew
- 15 second mining fatigue splash potion
- riptide 1 trident with 3 durability
- turtle shell helmet
- powdered snow bucket + leather boots (prot 1)
- pillager patrol (2-3 pillagers)
- piglin + 10 gold
- add a "cloud" item as a drop, gives 3 seconds of levitation when used, one time use
Kits
- change "lucky" kit to 2 blue lucky blocks
- add spyglass to "tracker" kit
- add 5 obsidian to "barricade" kit
- add "piglin" kit with golden leggings, 2 piglin spawn eggs and 10 gold
- add "pillager" kit with a quick charge 1 crossbow and 5 arrows
- add "fish" kit with depth strider 2 leather boots and 3 buckets of tropical fish
Also new achievements would be awesome (52/54 done ;D )
Hope you consider some of these, as the current drops are good, but also there aren't that many and I feel like more features and items from 1.13+ would make the game more exciting and unique, anyway I will probably make more posts if I come up with new stuff, thanks!
Drops
- change pots drop to 3 random (always lvl 1) pots (1 normal, 1 splash, 1 lingering)
- this is to make the drop less op (since harming 2 and poison 2 do a lot of damage) and allow for more strategy with interesting effects like slow falling, jump boost or fire resistance.
- make goat horns and spyglasses less common
- please people spam goat horns and I want to rip my ears off.
- bucket of pufferfish
- its actually useful in pvp since the pufferfish will attack any player close enough so placing it on another player will damage them and give them poison for a few seconds.
- a drop that summons the warden for 30 seconds
- more color variation for block drops (concrete, glass, wool)
- bee hive with 3 bees
- random suspicious stew
- 15 second mining fatigue splash potion
- riptide 1 trident with 3 durability
- turtle shell helmet
- powdered snow bucket + leather boots (prot 1)
- pillager patrol (2-3 pillagers)
- piglin + 10 gold
- add a "cloud" item as a drop, gives 3 seconds of levitation when used, one time use
Kits
- change "lucky" kit to 2 blue lucky blocks
- add spyglass to "tracker" kit
- add 5 obsidian to "barricade" kit
- add "piglin" kit with golden leggings, 2 piglin spawn eggs and 10 gold
- add "pillager" kit with a quick charge 1 crossbow and 5 arrows
- add "fish" kit with depth strider 2 leather boots and 3 buckets of tropical fish
Also new achievements would be awesome (52/54 done ;D )
Hope you consider some of these, as the current drops are good, but also there aren't that many and I feel like more features and items from 1.13+ would make the game more exciting and unique, anyway I will probably make more posts if I come up with new stuff, thanks!