see I also think drag clicking is dumb, but I would like to point out that outright banning it pretty much obliterates our entire ability to handle reports on bedrock. A major reason why it was reallowed in the first place (aside from community requests lol) was that it fills entire reports sub...
^ i personally don't feel like drag is the most fair thing in the world, but it's literally impossible to moderate. When it's not allowed the entire reports list is people accusing anyone who clicks fast of drag clicking with a video that makes it impossible to tell. For something that is...
I don’t want to take this thread over, here’s all i’ll say: in no way are we pressured internally to talk well about updates, or even not to talk negatively about them (so the 180ing is real weird, because why lie for no reason about liking an update lol). at most, the “think before you post” is...
i do not have the time nor the energy to talk about all of this like I would want to, but a couple things stick out that I wanna say
So this is true, but its kinda misleading. The vast majority of punishments (excluding the few people who make a thousand alts) are kids making mistakes or just...
Yeah i'm going to go ahead and lock this so it doesn't keep taking over the suggestions page.
It's already been said but cubecraft is in essence a business, everything free = no more cubecraft lol
The latter, generally what gets punished is when someone teams with the snowman by intentionally being captured at the start. Survivors teaming with survivors is fine considering you're on the same team lol
btw we're going to be warning people now instead of banning right away for teaming in snowman survival, so the extra warn message you suggested probably isn't needed anymore
You're free to suggest that in the feedback & suggestions section of the forums if you would like, but I suspect the community would still find that number to be too low.
Because it is very possible to click faster than 12 clicks per second without auto/double clicking, and there's no reason to arbitrarily restrict legitimate players to such a limit. There doesn't really exist a limit we could set which would both a) prevent all double clicking, and b) allow all...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.