Sad for magic and mayhem to go, but excited for the new updates coming! Thanks for an awesome rpg experience!
I'd love to see magic and mayhem 2Hey CubeCrafters!
We've been a bit quiet about Magic & Mayhem and whether it was going to stay permanent or not. As we've had an extremely successful release of the magic-filled RPG, full of feedback that we could use for the future going forward with other RPGs, we feel like it would be best for us to refocus back onto providing our community with the highest quality minigames.
As a result, we are unable to completely maintain Magic & Mayhem with content updates, so we're making this week the final week of Magic & Mayhem!
When will Magic & Mayhem close?
Magic & Mayhem games will stop opening on 1st October at 12:45pm BST, and will be unable to join at 1:00pm BST.
Will I keep my obtained loot?
Yes! You, the players, have helped us in our journey to defeat The Corruption, so it's best to keep that loot as a token for your courage and bravery!
Will Magic & Mayhem receive any content updates?
We understand that there are multiple amazing suggestions regarding Magic & Mayhem around the forums that we would have loved to take a look into post-release. However, with a dwindling player count (in general, as well as in the RPG), we felt like it'd be a good point to take a step back and assess all of our feedback before moving forward with our future plans, as well as begin to refocus on our games. We cannot wait to share with you what we're planning in terms of RPGs, but for now, look forward to some major updates to our larger games!
Soon, we will be having a Behind the Cube regarding the development process of Magic & Mayhem, - from an idea, to planning, to the story, to the complex development systems that you may not pay too much attention to, there is a massive amount of technology that we cannot wait to show to you! I'm sure some of our Java players are curious about "How did CubeCraft get Bedrock models with animations on Java?!?!"
If you have any questions, we'll be happy to answer. Thanks everyone for reading - have you beaten the Conjurer yet? Let's see how high we could get this number together - we'll post some statistics soon!
I think that's not gonna happen xd :pI'd love to see magic and mayhem 2
i believe he meant cages and win effectsuh what do you mean by keep your loot? if you can't get onto the gamemode how exactly are you suppose to keep it? or do you just mean the cages and win effects?
welcome to CubeCraft :Di literally rejoined cubecraft with the boys just for magic and mayham and now it will close in like what 3 days this is sucks and it lasted for a month even the worst servers don't do that, and for that thing you guys said the amazing mini games there are only eggwars and skywars that are popular the other ones barley joins like what 50 players
nope, when they said "loots", they meant "cosmetics" like cages and win effects"Will i keep my obtained loots"
Loots = our stuff, wands and player lvl ?
Bye bye Magic And MayhemHey CubeCrafters!
We've been a bit quiet about Magic & Mayhem and whether it was going to stay permanent or not. As we've had an extremely successful release of the magic-filled RPG, full of feedback that we could use for the future going forward with other RPGs, we feel like it would be best for us to refocus back onto providing our community with the highest quality minigames.
As a result, we are unable to completely maintain Magic & Mayhem with content updates, so we're making this week the final week of Magic & Mayhem!
When will Magic & Mayhem close?
Magic & Mayhem games will stop opening on 1st October at 12:45pm BST, and will be unable to join at 1:00pm BST.
Will I keep my obtained loot?
Yes! You, the players, have helped us in our journey to defeat The Corruption, so it's best to keep that loot as a token for your courage and bravery!
Will Magic & Mayhem receive any content updates?
We understand that there are multiple amazing suggestions regarding Magic & Mayhem around the forums that we would have loved to take a look into post-release. However, with a dwindling player count (in general, as well as in the RPG), we felt like it'd be a good point to take a step back and assess all of our feedback before moving forward with our future plans, as well as begin to refocus on our games. We cannot wait to share with you what we're planning in terms of RPGs, but for now, look forward to some major updates to our larger games!
Soon, we will be having a Behind the Cube regarding the development process of Magic & Mayhem, - from an idea, to planning, to the story, to the complex development systems that you may not pay too much attention to, there is a massive amount of technology that we cannot wait to show to you! I'm sure some of our Java players are curious about "How did CubeCraft get Bedrock models with animations on Java?!?!"
If you have any questions, we'll be happy to answer. Thanks everyone for reading - have you beaten the Conjurer yet? Let's see how high we could get this number together - we'll post some statistics soon!
they probably won't to itCan you release it as a world template, so that we can download it ourselves and continue to explore and play?
It just seems unfair to take away a game that people have invested so much time into without an option to continue some other way.
Thank you