Hey! I was discussing a few things with @shamomshka (very active Lucky Islands player) about Lucky Islands like nerfs/buffs that we think some of the Lucky Islands items need and also some fun ideas that we would like to see in a next update of this wonderful mode, that's why I proposed him to make a thread where we make a list where people could give their opinion about these ideas and changes and hopefully in the future we could see them in the game.
Most of them are simple changes or ideas but I have left my favorite one at the end which I think is the most complex and fun idea on the whole list.
This ideas and changes are thought from a Java point of view, meaning that some things may not be compatible or necessary in Bedrock.
- Be able to escape from the freeze bow with the Elevator and Chorus fruit
- Adapt all the maps for the Sorcerer’s Stick or remove it, since currently this item is “useless” if the maps are not adapted to have the Smithing Table +This table requires a Smithing Template to be able to upgrade the diamond armor, but this template are unobtainable in li so the best option would be that the table comes with permanent Smithing Templates.
- Add the piercing enchantment to all the current crossbows(Multi-Shot and Speed fire) or add a crossbow with piercing.
This idea comes up due to the rise of shield usage and both me and shamomshka think they need some counters and we think this would be a good idea.
- Make that the God Axe makes the shield break delay longer (from 5 secs -> 10 secs)
- Make that the Weighted Amulet if use it now in the offhand reduce 10/15% of kb
We came to the idea that this item needs a buff since nobody uses it and we believe this change would be ideal for people to use it more.
(I hope this change can be done without any problem so that the anticheat does not detect this like some hack xd)
- Make the effect of the rainbow apple of 15/20 seconds max.
We believe that the effect of these apples needs a reasonable limit since there are effects such as the instant health effect that if it appears for 40 seconds we believe that it breaks the game a bit. This limit is set as a maximum, meaning that effects of 8 seconds or 5 seconds can continue to appear as they already appear right now.
- Make the Cage Trap invisible for everyone unless the one who put it after 5 seconds.
A small change to make this item better and more useful of course.
- Add wind charges and the mace (with low durability like 1 or 2)
- Add “Insta Swapper”, a projectile(like an egg or snowball) that swaps positions instantly with any entity like users,mobs or animals by throwing it and hitting the entity. Can be deflected with shields.
- Reduce a bit more the durability of the elytras
This is a change that I personally think is necessary, although it may seem that they have low durability, they last quite a long time and it is easy to find other elytras and put them together for more durability. I think about this change because there are many users who abuse the elytras when doing pvp and since when ur "flying" the hitbox is greatly reduced it is very difficult to hit them.
- Remove the angle limitation of the Ice Wand
This would open up the possibility for new moves and make this wand, which is currently only used to make bridges, more interesting.
- Make that after killing a blaze one of the possible drops is a fire resistance potion of 1:30 mins.
We think this change would be good to make it more worthwhile to kill the blaze, the chances would be 50% for the potion and the other 50% for the fire aspect rod.
- Buff soul speed 1 boots to soul speed 2
After the update 1.21 these boots are very slow in the soulsand, so I think this small improvement would make them go back to how they were before.
- Add a 3-leaf clover that only drops in all the modes except blessed mode, that have only 3 uses(one per leaf), this item makes that all lucky blocks that are broken with the clover have good drops.
Any Lucky Islands player has ever encountered a glitched lucky block. At first, since it's so rare, you'd think it had a special and spectacular drop, but it's quite the opposite. Once you know what the drops are, it's a lucky block that everyone ignores. That's why this idea is about making glitched lucky blocks special and unique.
This idea has some lore, and it is that the glitched lucky block has brought 3 real-life good luck objects, which will be called legendary items but it has not only brought good things... it has also brought the 3 cursed versions of these legendary items, meaning that you have to be careful when breaking the glitched lucky block since not everything will be good drops.
The 3 legendary items that the glitched lucky block has brought from real life are the 4-leaf clover, the golden horseshoe and the rabbit's foot.
If you break 15 normal lucky blocks with this item you can spawn a rainbow lucky block in ur location
(It would be cool if the item was a hat)
This item let you spawn a pegasus(winged horse), a horse that will let you fly for 1:30 mins or until someone kills it or if dies for other reasons before the 1:30 mins.(This item is of one use)
If this item is on the offhand let you have a double jump with a delay of 20 seconds
The glitched lucky block apparently not only brought good things but also brought the cursed versions of the 3 legendary items, these items on the contrary bring bad luck and it is better to never have them in your inventory.
Once you break the glitched lucky block, if you are unlucky enough to get the cursed items, they will go directly into your inventory and you won't be able to avoid picking them up or throwing them out of your inventory.
If your inventory is full, one of the items you have in your inventory will be randomly thrown to make room for the cursed item. There is a chance that the cursed item will go to the offhand and once there it cannot be moved either. Once dead, the cursed item will disappear with the user.
The 3 cursed items that the glitched lucky block has brought are the 5-leaf black clover,upside down horseshoe and Grudge of the rabbits
This is the cursed version of the 4-leaf clover, once you have this item you can't break more lucky blocks in the game
This is the cursed version of the golden horseshoe, with this item you spawn in a skeleton horse and you will never be able to get off the horse, your destinies are sealed until the death of one of the 2.If the horse dies you will have the same fate, the horse will regenerate a heart every 20 seconds
The hatred and resentment of all the rabbits towards humans for hunting the poor rabbits thinking that their paws brought luck led to the creation of this item.
When you have this item you receive jump boost 3 effect and double fall damage for all the game.
In the end, these are simply ideas and changes that we would like to see in the game, but we understand that not all ideas will be accepted or that people may not like them. If there is something that does not convince you or that you would make some change, do not hesitate to say so.
If we get to 20 positive reactions , @shamomshka and I have decided that we would do a second part with more things that we had in mind but that we have not put in the thread so the thread is not super long.
Thank you for reading all the thread
ty sham for the help in making this thread