Sup you edgy wannabes. I'm back again with another thread on this "lovely" forums. Let me get just straight to the point.
Map Variety
As most of you know Cubecraft just released their new game called TNT Trouble inside the Island Games lobby. I was hoping it would be a new and innovative game. Saldly it turned out to be another Skywars rip-off. Not everyone likes to play on Sky Islands, especially when players get bows when they spawn!11!!2 But there's still hope.
This idea is not only brilliant but Cubecraft can even get away with it. When someone reads the name "Island Games" they would probably think of Sky Islands, Tropical Islands or even something completely different. Which is why different kinds of map layouts could work in this gamemode.
Now imagine a wide variety of maps, Tropical islands, Snowy islands or even Nether islands.
Of course the build team will have to place the towers on top of cliffs and or mountains to make the game more challenging. This will certainly bring more variety when playing.
Map Selection
Island Games is one of the few game without map selection signs. Which could give the Map Selection perk an advantage and it could definitely encourage more players to buy a rank. That's why I suggest to adding Map selection when you right click the NPCs in Island Games. This will allow Ranked players to play on the maps they like instead of getting random maps. Combining this with the suggestion above would also give more value to this perk and is in my opinion worth it.
Mining
Okay so mining is currently extremely annoying and boring at the same time.
I think most might have noticed this problem. People will stand near you to simply steal your iron. I would like it if the iron went immediately to you inventory instead of getting dropped after mining. I'm not sure how to turn mining less boring though. It simply can't be made fun.
Ideas to make games last longer.
Okay so I just played a game of TNT Trouble where the game ended in less than one minute. I couldn't even finish mining my gear. I really think there should be more things to make the game last longer.
Grace Period
TNT should only spawn after 3 minutes instead of immediately. Or there should be grace period where the towers are immune for 2 or 3 minutes. It's pretty hard to win if your team doesn't know what to do either. That way players will be able to mine, explain to their team mates what they have to do and defend their towers.
More Tower HP
Okay so currently towers explode after 1 TNT which isn't the most realistic thing and it simply results into games ending after 2 minutes. So maybe towers could only explode after being hit 5 - 10 times? That would result into the game lasting longer. Also it would make the game more challenging for some players.
TNT Holder has to wait inside tower
This idea was made by @orangedevil89 I personally like it. Possibly making the holder wait 10 seconds inside the tower before it explodes would make the game more challenging and it could possibly make the game last longer.
Smaller Teams and more Teams
TNT Trouble currently only has one map for 40 players. It's a 20 v 20 battle. Which isn't bad but I would also enjoy to have maps with smaller teams. There are some disadvantages when you play with such a big group of people. Team work is quite hard and it can also get quite chaotic most of the times. Not only that but sometimes the map does take quite some time to fill up. That's why I would also like to play it with less people. Probably also making maps where there are multiple teams? Not only Red and Blue but also Green and Yellow for example.
Welp not the biggest thread ever. If you do not agree with me please explain why down bellow.
Just going to tag @hub3rt and some other peeps.
Chalas...
Map Variety
As most of you know Cubecraft just released their new game called TNT Trouble inside the Island Games lobby. I was hoping it would be a new and innovative game. Saldly it turned out to be another Skywars rip-off. Not everyone likes to play on Sky Islands, especially when players get bows when they spawn!11!!2 But there's still hope.
This idea is not only brilliant but Cubecraft can even get away with it. When someone reads the name "Island Games" they would probably think of Sky Islands, Tropical Islands or even something completely different. Which is why different kinds of map layouts could work in this gamemode.
Now imagine a wide variety of maps, Tropical islands, Snowy islands or even Nether islands.
Tropical Islands where players will have to craft boats to cross the water. Will definitely make the gameplay more "unique".
Water will be frozen providing a flat surface for the PvP lovers while still keeping some games' aspects.
Basically extremely hardcore. Fire potions included.
Main land: Basically one big island with vegetation, buildings, forests, moutains and even rivers. I think most players will enjoy such a map. Red on the western part of the island and blue on the eastern part.
Water will be frozen providing a flat surface for the PvP lovers while still keeping some games' aspects.
Basically extremely hardcore. Fire potions included.
Main land: Basically one big island with vegetation, buildings, forests, moutains and even rivers. I think most players will enjoy such a map. Red on the western part of the island and blue on the eastern part.
Map Selection
Island Games is one of the few game without map selection signs. Which could give the Map Selection perk an advantage and it could definitely encourage more players to buy a rank. That's why I suggest to adding Map selection when you right click the NPCs in Island Games. This will allow Ranked players to play on the maps they like instead of getting random maps. Combining this with the suggestion above would also give more value to this perk and is in my opinion worth it.
Mining
Okay so mining is currently extremely annoying and boring at the same time.
I think most might have noticed this problem. People will stand near you to simply steal your iron. I would like it if the iron went immediately to you inventory instead of getting dropped after mining. I'm not sure how to turn mining less boring though. It simply can't be made fun.
Ideas to make games last longer.
Okay so I just played a game of TNT Trouble where the game ended in less than one minute. I couldn't even finish mining my gear. I really think there should be more things to make the game last longer.
Grace Period
TNT should only spawn after 3 minutes instead of immediately. Or there should be grace period where the towers are immune for 2 or 3 minutes. It's pretty hard to win if your team doesn't know what to do either. That way players will be able to mine, explain to their team mates what they have to do and defend their towers.
More Tower HP
Okay so currently towers explode after 1 TNT which isn't the most realistic thing and it simply results into games ending after 2 minutes. So maybe towers could only explode after being hit 5 - 10 times? That would result into the game lasting longer. Also it would make the game more challenging for some players.
TNT Holder has to wait inside tower
This idea was made by @orangedevil89 I personally like it. Possibly making the holder wait 10 seconds inside the tower before it explodes would make the game more challenging and it could possibly make the game last longer.
It feels too fast paced for a 20v20 game, the longest game I've seen is 10 minuites. I would like to see a change to the TNT mechanics, maybe it could be changed so that the TNT holder would have to stand on the beacon for a period of time before the castle blew up, which would encourage teamwork, as the holder would have to be defended in order for the castle to blow up. I also don't like how the TNT holder gets a pickaxe, so they can basically destroy a wall in a single break. I'd prefer this game if it was slower paced and encouraged more teamwork.
Smaller Teams and more Teams
TNT Trouble currently only has one map for 40 players. It's a 20 v 20 battle. Which isn't bad but I would also enjoy to have maps with smaller teams. There are some disadvantages when you play with such a big group of people. Team work is quite hard and it can also get quite chaotic most of the times. Not only that but sometimes the map does take quite some time to fill up. That's why I would also like to play it with less people. Probably also making maps where there are multiple teams? Not only Red and Blue but also Green and Yellow for example.
Welp not the biggest thread ever. If you do not agree with me please explain why down bellow.
Just going to tag @hub3rt and some other peeps.
Chalas...
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