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Do you support a separate 1v1 TD gamemode?

  • Yes

    Votes: 7 77.8%
  • No

    Votes: 2 22.2%

  • Total voters
    9

betty's oldies

Forum Expert
Title says it above. In TD we have up to 6v6 (team-based TD), but what if we have a separate gamemode for 1v1? 1 player against another one, same goals. Only catch is no teammates to help you, just you and your wits alone.

Here's possible tweaks or additions for 1v1 compared to the current 6v6. Note these are just my possible suggestions for a potential 1v1 and can be changed:

-Reduced prices of towers and mobs in 1v1 only
-Separate achievements for 1v1 mode only
-Armageddon starts earlier and wither spawns in with less HP.
-Starting castle HP is reduced (from 1k to about 500)? Can be implemented or not.
-Mob upgrades for the match only (for both versions). If you have enough XP, you can unlock upgrades for specific mobs and/or for your entire army. For example, a specific mob can have the ability to gain extra armor when it's at 1/2 health or a chance to stun towers for 3 seconds when it's hit, 5% extra speed, 5% more damage for all mobs, 5% armor for all mobs, etc. Specific upgrades are researched one time only for that match. "5% upgrades" are maxed at level 3 (15%), each level requiring more XP and possibly an additional requirement for level 2. Of course, they'll be expensive but worth it in the long run.

EDIT (extra suggestion): What do you guys think about solo endurance mode? This is similar to The Chunk's PvE mode for TD. Your goal is to survive as long as you can just like in other TD games. You play against the AI, who will send mobs every 15 or 20 seconds. You have 30 seconds at the start to prepare your defense but you do not generate gold from your mine during that period. The game gets exponentially harder; to make up for this, you will be told whether the next wave of mobs will be air or ground units. Boss waves occur every 10-20 waves. Additionally, mob waves are dynamic per game, meaning the mob composition for each wave is randomized (e.g. wave 1 of one game is different than wave 1 of another).

Feedback appreciated. Comment below what other features could be added.
 
Last edited:

betty's oldies

Forum Expert
I like this idea because I feel like a 1v1 mode would bring more challenge in the game.
I would want that. In a 6v6, if a teammate makes a few minor mistakes, it's not as big of a deal compared to doing the same mistakes in a 1v1. This is because your other teammates, if they are good, can cover you. Can't say the same once those mistakes add up.
 
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iDontPlayMinecraft.exe

Guest
I like this games would be much faster, i would definitely play this, +1
 
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betty's oldies

Forum Expert
Just don't feel like any server could handle hosting 1v1s for that many people. Also it would be another great selling point for ranks
Nope, against the EULA.

From EULA (FAQ about server monetization):

Can I charge access to a specific part of my server, such as a minigame or world?
No, you cannot charge for any part of a server. Only the access. Once on a server, all players must have the same gameplay privileges. You may make a different server which features “premium” areas, and charge for access to that server instead, but the benefits cannot carry between servers.
 

ChasingRainbows

Well-Known Member
Jun 16, 2016
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I would LOVE this, The reason I don't play TD much anymore is because I'm basically forced to play with randoms, not all of whom are very ... let's say knowledgeable when it comes to playing well.
 

betty's oldies

Forum Expert
It is a separate server which you are charging access too technically as ccgn is a server network and if this was the case mineplex would be flagged for having donators be able to host custom games with friends
Mineplex doesn't charge access to their player hosted servers. They do, however, require a donor rank to host it. The EULA states that charging access is allowed ONLY IF it is for the ENTIRE server.
 

Power Ranger

Forum Professional
Apr 20, 2016
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Mineplex doesn't charge access to their player hosted servers. They do, however, require a donor rank to host it. The EULA states that charging access is allowed ONLY IF it is for the ENTIRE server.
Exactly what I was suggesting was that donators are the only ones who can initiate a 1v1 challenge sry that didn't seem as obvious :(
 

RockBob4

Dedicated Member
May 14, 2016
1,539
544
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I think that the 1v1 is pretty good, but I would love the PvE!
It be team or solo as well.
Of course this is after all the anti-cheat stuff is out and freebuild+parkour.
 

betty's oldies

Forum Expert
Exactly what I was suggesting was that donators are the only ones who can initiate a 1v1 challenge sry that didn't seem as obvious :(
I was thinking of a compromise. What about a queue system and the ability for players to challenge others to 1v1? The queue would be based on a rating system, with players paired against others within a similar range.
 
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