betty's oldies
Forum Expert
Last thread before I go. Title says above.
Suggestion 1: bonus points per kill depending on the opponent's level
Let's say a game of skywars gives 3 points per kill. Bonus points add more to that depending on the opponent's level in the server. Here's a suggested list of bonus points awarded upon killing an opponent within these level ranges.
Level 0-11: +0 bonus points
Level 12-21: +1 bonus point
Level 22-31: +2 bonus points
Level 32-41: +3 bonus points
Level 32-51: +4 bonus points
Level 52-61: +5 bonus points
Level 62-71: +6 bonus points
Level 72-81: +7 bonus ponts
Level 82-91: +8 bonus points
Level 92-95: +9 bonus points
Level 96-99: +10 bonus points
Level 100-103: +11 bonus points
Level 104-107: +12 bonus points
Level 108-111: +13 bonus points
Level 112-115: +14 bonus points
Level 116-119: +15 bonus points
Level 120+: +16 bonus points
Special case: If a player kills another in eggwars, the bonus applies only to the final kill (i.e. when the victim permanently dies), but since farming is allowed in eggwars, we can have that bonus apply to each kill. We have 2 options here for this special case.
Example: Suppose I am level 20 and I kill a level 92 opponent. Referring to the list above, I get the usual 3 points and an extra 9 points, for a total of 12 points for killing that player. The kill message would show the following if I kill him:
+12 points (3 + 9 bonus)
[Opponent's name] was killed by [my name].
But if he kills me, it would show the following:
+4 points (3 + 1 bonus)
[my name] was killed by [opponent's name].
Suggestion 2: compensate for false ban
Provide a small compensation for falsely banned players, possibly worth equivalent to a medium daily challenge reward. People who got unbanned from an appeal when the punishment was rightfully issued do not benefit from compensation. Basically, the compensation shouldn't be worth too much, but worth less than if a player played the same amount of time as he was banned for. For people exploiting this, it wouldn't be profitable as they would be better off playing the same amount of time as the ban to earn much more in-game items.
Suggestion 1: bonus points per kill depending on the opponent's level
Let's say a game of skywars gives 3 points per kill. Bonus points add more to that depending on the opponent's level in the server. Here's a suggested list of bonus points awarded upon killing an opponent within these level ranges.
Level 0-11: +0 bonus points
Level 12-21: +1 bonus point
Level 22-31: +2 bonus points
Level 32-41: +3 bonus points
Level 32-51: +4 bonus points
Level 52-61: +5 bonus points
Level 62-71: +6 bonus points
Level 72-81: +7 bonus ponts
Level 82-91: +8 bonus points
Level 92-95: +9 bonus points
Level 96-99: +10 bonus points
Level 100-103: +11 bonus points
Level 104-107: +12 bonus points
Level 108-111: +13 bonus points
Level 112-115: +14 bonus points
Level 116-119: +15 bonus points
Level 120+: +16 bonus points
Special case: If a player kills another in eggwars, the bonus applies only to the final kill (i.e. when the victim permanently dies), but since farming is allowed in eggwars, we can have that bonus apply to each kill. We have 2 options here for this special case.
Example: Suppose I am level 20 and I kill a level 92 opponent. Referring to the list above, I get the usual 3 points and an extra 9 points, for a total of 12 points for killing that player. The kill message would show the following if I kill him:
+12 points (3 + 9 bonus)
[Opponent's name] was killed by [my name].
But if he kills me, it would show the following:
+4 points (3 + 1 bonus)
[my name] was killed by [opponent's name].
Suggestion 2: compensate for false ban
Provide a small compensation for falsely banned players, possibly worth equivalent to a medium daily challenge reward. People who got unbanned from an appeal when the punishment was rightfully issued do not benefit from compensation. Basically, the compensation shouldn't be worth too much, but worth less than if a player played the same amount of time as he was banned for. For people exploiting this, it wouldn't be profitable as they would be better off playing the same amount of time as the ban to earn much more in-game items.