So I decided to challenge myself and program some software in under 24 hours. Here is what I have created!
CubeCraft Infraction Search tool
Programmed in Python and using the QT framework, this tool is a quick way to find out about past & current punishments for a specific user on CubeCraft.
Features
- Simple interface, themed around the current CubeCraft appeals site.
- Detection for different ban types (Sentinel/moderator) & the status of the infraction.
- Information panel to display the moderator who banned the user & the reason.
Screenshots (click to expand)
View attachment 154538 View attachment 154539 View attachment 154540
Let me know what you think!
There are a lot of features I wanted to add (such as NameMC history lookup, the ability to appeal within the program, etc.) but I was unable to do so because of the time limit I had set myself. Would you want to see this being worked on further?
Also, this looks amazing!
Some cool stuff here.
Looks really cool
Looking good
I'm still waiting for cubecraft to add this would love to see this in the future.
This would be a great addition to reports!
When you set a goal and make an effort to achieve it, then you will definitely succeed. Great job!
Hey! I really liked what you did & keep going on that
Here are some ideas you might add to the program:
You can add the ability to connect the forums with the program. So, every player can sign in with his account and start posting, commenting on posts, etc.
You can also add the ability to every member to link his discord account.
You can add a separated category with all staff members with some features such as ( start a forums conversation, start a discord DM conversation, responsibilities, etc).
Thank you for doing your best to make CubeCraft a better place for us!
Keep up the good work!
I was scrolling through this looking for a download link, and was disappointed when I saw you forgot about this. I hope you add some changes and publish it!Thank you!
Thanks for these ideas - this project had been brushed away by me and I had forgotten about it, but seeing these ideas I might start working on it again