Minecraft PC IP: play.cubecraft.net

MamuBees

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May 15, 2024
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I think CubeCraft should add a "Replay Mode" similar to that of Hive and Hypixel, as this would be cool to see and helpfull for CubeCraft YouTubers like me and others.

What is "Replay Mode"? - Replay Mode would be a feature to view and spectate your past Matches, to capture thumbnails, make cinematics, take it as "past recordings" of your previous played games, etc.


Thank-you for taking your time to read this, i hope this will become a feature in the near future!
 

_NoReason

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Feb 10, 2025
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You can already do these things using a replay mod. Adding such a system to the server would be laborious, but it won't work as efficiently as a replay mod. You can record using the replay mode or a similar mode.

But it would be nice to add it, especially for detecting rule breakers.
When a player reports another player, moderators can check it after hours later and review the recording to see if there is a rule breaker.
 
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qmultizmi

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You can already do these things using a replay mod. Adding such a system to the server would be laborious, but it won't work as efficiently as a replay mod. You can record using the replay mode or a similar mode.

But it would be nice to add it, especially for detecting rule breakers.
When a player reports another player, moderators can check it after hours later and review the recording to see if there is a rule breaker.
Bedrock.
 

qCrxfterr

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Sep 28, 2024
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You can already do these things using a replay mod. Adding such a system to the server would be laborious, but it won't work as efficiently as a replay mod. You can record using the replay mode or a similar mode.

But it would be nice to add it, especially for detecting rule breakers.
When a player reports another player, moderators can check it after hours later and review the recording to see if there is a rule breaker.
idk why we don't have one on bedrock in the first place
 

qmultizmi

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I can't imagine it's easy to develop something like that on bedrock.
They will require a lot of new servers ( and by a lot , I mean A LOT) a network is a set of many servers and cc is a network. Those networks are connected via proxy. And A LOT of servers will require them A LOT of money.
 
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qmultizmi

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It’s easier on Java because people actually code good stuff on there for the public.
You are very wrong, java is given much more freedom of modding it's own game meanwhile bedrock is like locked in a prison with only a limited of features which can be made (I was talking about resource pack in it [not plugin] [as replay mod is also a mod <and resources packs are also mods but uh you get it , they are called mods because they are modded , and bedrocks just cant be modded. [ if you hear from somewhere mod in bedrock , then they are just lacking knowledge] >] )
And many people take plugin and behavior pack as same too, they are not.
Still bedrock resource packs creators are discovering newer and newer things ( like some have made shaders possible in bedrock, 1 tap totem , and oh my , new resource packs for mobile are literal hacks in vanilla [ if you want to know then I will mention here]
 

coolzombiee

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Jun 20, 2024
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You are very wrong, java is given much more freedom of modding it's own game meanwhile bedrock is like locked in a prison with only a limited of features which can be made (I was talking about resource pack in it [not plugin] [as replay mod is also a mod <and resources packs are also mods but uh you get it , they are called mods because they are modded , and bedrocks just cant be modded. [ if you hear from somewhere mod in bedrock , then they are just lacking knowledge] >] )
And many people take plugin and behavior pack as same too, they are not.
Still bedrock resource packs creators are discovering newer and newer things ( like some have made shaders possible in bedrock, 1 tap totem , and oh my , new resource packs for mobile are literal hacks in vanilla [ if you want to know then I will mention here]
You can’t hack on a apple device
 
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