Im suggesting a new acheivement for ffa called (Killed Really Hard)
The acheivement is pretty simple here is the criteria:
Die while on fire, at or below 2 hearts, poisoned, and killed with a critical hit by a player with strength.
Because this would be hard to set up I think it should have a decently good reward but I dont realy have a sense for reward scaling so i’ll leave it up to the devs.
The acheivement is pretty simple here is the criteria:
Die while on fire, at or below 2 hearts, poisoned, and killed with a critical hit by a player with strength.
Because this would be hard to set up I think it should have a decently good reward but I dont realy have a sense for reward scaling so i’ll leave it up to the devs.