Minecraft PC IP: play.cubecraft.net

Do you like this idea?

  • YES :D

    Votes: 6 46.2%
  • NO :(

    Votes: 7 53.8%

  • Total voters
    13

pewax

Well-Known Member
Sep 4, 2015
219
32
103
23
Welcome all,

I had a thought the other day "What would make Eggwars better" and as you can see by the title killstreaks are my solution to the question. You will probably at this point be thinking "What's the point" and I don't blame you because even when I first thought of it, it sounded stupid but I'll explain why it may benefit Eggwars and what the so called 'killstreaks' will be.

How they would work:

NOTE: First of all I think it would be better to have a different set of killstreaks per class, by this I mean when you pick your class that class will come with a set of killstreaks bound to the class.

Ok so when you get a kill your EXP bar will go up by 1 level. When it reaches a certain level you will earn a perk or reward that you can use like money (iron, gold, diamond), potion effects and items. If you die though then your EXP bar will go back to 0 and you will have to try and earn your items and potion effects again (all potion effects will be lost on death).

Why they would benefit Eggwars:

I think that it would benefit Eggwars because it would stop players rushing your base with no armour and would also make it so that players would think more about just running around in the middle for ages with a pickaxe just waiting to get in your way.

Also I think that it would make players fight more and not just stay at these island the whole game just stacking up diamonds.

Killstreaks for per kit (ideas):

NOTE: Rewards would be doubled or halfed depending on the game difficulty.

Egg shell
3 kills - 10 glowstone
5 kills - 32 glass
7 kills - 5 obsidian

Shell cracker
3 kills - iron pickaxe (efficiency 1)
6 kills - diamond pickaxe (efficiency 1)
10 kills - haste 2 (permanent until you die)

Healer
4 kills - 2 golden apples
7 kills - 8 golden apples
11 kills - 1 God Apple

These are just some examples and I'm sure many of you guys could come up with better ideas for killstreaks then me ;)

Anyway thank you for reading and I hope you enjoyed the concept :D

-Pewax
 

Zhypo

Dedicated Member
Jun 3, 2015
760
994
168
25
Happyland
I do like the idea of adding some difference and interest in the game. But the killstreak rewards do need to be equal and not have any overpowered kit/streak.
 

killerwild

Well-Known Member
Jul 12, 2016
372
41
103
26
Northern Ireland
It's hard when it comes to adding features such as these to the game. You have to really consider whether they're going to be useful to the game to start with and secondly, how they'll have an overall effect on the gameplay. I think adding something like this at this point in time when people are still playing Eggwars a lot wouldn't be the best idea, it may have a negative effect. However, it may be a good idea to implement this in the future.
 

agent320

Dedicated Member
Jun 28, 2016
1,377
514
188
22
I am not against the idea of killstreak rewards but there are 2 things that would need to be changed:
- a global announcer announcing your killstreaks so others know who they need to take down( but this would encourage targeting).
- Every player has, when respawning a 5 minute timer before killin him counts to your killstreak. This is to prevent spawncamping as it would not higher your killstreak.
 

Despacito 2

Forum Professional
Dec 6, 2015
7,508
10,313
564
23
Yay this encourages Spam Killing ;D
+1... Anyway the Upgrades are a bit OP an nerf would be appreciated...
 

y2002a6n13

Well-Known Member
Jul 31, 2016
215
33
103
34
I really love that idea but it's to op so it should be in op voting only gold rank ;)
 

Thijs Jansma

Well-Known Member
Jan 9, 2016
7
2
78
Maby something like upgrading your kits?
By money, challenges, kills or with wins.
The costs for the upgrades need to be fairly high, but in my opinion its a good idea!
 

Rotting_Gapples

Well-Known Member
Aug 19, 2016
1
1
78
20
I think thats a great idea! it will add more of a strategy component. will you stay and defend? or will you attack and rush!?:)
 

pewax

Well-Known Member
Sep 4, 2015
219
32
103
23
Thank you for all the feedback ;) And yes I forgot to add that there would need to be a voting system so players can vote for it or not :D
 

Low Chee Liang

Well-Known Member
May 4, 2016
40
1
83
32
earth
Welcome all,

I had a thought the other day "What would make Eggwars better" and as you can see by the title killstreaks are my solution to the question. You will probably at this point be thinking "What's the point" and I don't blame you because even when I first thought of it, it sounded stupid but I'll explain why it may benefit Eggwars and what the so called 'killstreaks' will be.

How they would work:

NOTE: First of all I think it would be better to have a different set of killstreaks per class, by this I mean when you pick your class that class will come with a set of killstreaks bound to the class.

Ok so when you get a kill your EXP bar will go up by 1 level. When it reaches a certain level you will earn a perk or reward that you can use like money (iron, gold, diamond), potion effects and items. If you die though then your EXP bar will go back to 0 and you will have to try and earn your items and potion effects again (all potion effects will be lost on death).

Why they would benefit Eggwars:

I think that it would benefit Eggwars because it would stop players rushing your base with no armour and would also make it so that players would think more about just running around in the middle for ages with a pickaxe just waiting to get in your way.

Also I think that it would make players fight more and not just stay at these island the whole game just stacking up diamonds.

Killstreaks for per kit (ideas):

NOTE: Rewards would be doubled or halfed depending on the game difficulty.

Egg shell
3 kills - 10 glowstone
5 kills - 32 glass
7 kills - 5 obsidian

Shell cracker
3 kills - iron pickaxe (efficiency 1)
6 kills - diamond pickaxe (efficiency 1)
10 kills - haste 2 (permanent until you die)

Healer
4 kills - 2 golden apples
7 kills - 8 golden apples
11 kills - 1 God Apple

These are just some examples and I'm sure many of you guys could come up with better ideas for killstreaks then me ;)

Anyway thank you for reading and I hope you enjoyed the concept :D

-Pewax
I think it should give you more points if you get more kills in 5 seconds as i have done it before with a punch bow and killed 3 diamond armor players in less tha 4secs
 
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