i don’t think i met a person on cubecraft that actaully like the map farm.
The fact you haven't doesn't mean they don't exist.
The fact you spawn right next to your pit makes it so much ez to just spam grind kills and grind mvp for more xp
Almost any map in blockwars, regardless of gamemode, is good for farming kills if that's what you feel like. For bridges specifically all you realistically need is either good bow aim or enough time to grab armor that makes it hard for everyone else to kill you.
fun fact winning mvp give extra xp
since when? I have been playing blockwars for a long time, when I first started giga blockwars was still an extremely buggy beta gamemode with only 2 maps (tbf, the only things that changed are the lack of a "beta" status and the amount of maps), and during that time I have never noticed any difference in XP between games where I got it and games where I didn't get it. Same with kills. And all of that regardless if I was playing 5v5s, 10v10s (when it was there) or giga (which is the gamemode I tend to play the most).
The only things that currently impact XP gain in blockwars are:
1. the amount of time you spent in a game and
2. playing objectives (due to the XP bonus you get from taking pits for example)
But if your a scorer like me then the pit campers make it impossible to score.
Have you ever considered that it might be intentional?
Or that you aren't supposed to farm easy points all game? Like: have you ever considered that its supposed to be at least a bit challenging to do that?
Have you also considered that "pit camping" is simply how defending things works?