First of all, I know anticheats are hard to make and it’s a constant war between the hack makers and the developers but please can you fix some of the things anticheat has ruined such as towering up and knocking you down as you jump and place a block, occasional slowness after you stop a jump bridge etc.
Next staff count. I have only ever seen a moderator on cubecraft twice and one was because some really annoying ddosser was, well, ddossing. Apparently the server sends most of then helpers to java which I do not understand as bedrock has around 2x Java’s player count around the clock with many more hackers aswell (i mean maybe a working sentinel would help...).
Last of all, knock back. One of the most depending things for a pvp server. It’s absolutely amazing and not based on you wins and then randomised, never sucks you into the ground or sends you exactly up 1 block or have a player facing directly at you then sends you to Brazil all the way on the left. No what blasphemy.
I care about staff count and KB more then sentinel btw so maybe sort those first!
Next staff count. I have only ever seen a moderator on cubecraft twice and one was because some really annoying ddosser was, well, ddossing. Apparently the server sends most of then helpers to java which I do not understand as bedrock has around 2x Java’s player count around the clock with many more hackers aswell (i mean maybe a working sentinel would help...).
Last of all, knock back. One of the most depending things for a pvp server. It’s absolutely amazing and not based on you wins and then randomised, never sucks you into the ground or sends you exactly up 1 block or have a player facing directly at you then sends you to Brazil all the way on the left. No what blasphemy.
I care about staff count and KB more then sentinel btw so maybe sort those first!